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Winner · haibaisuke's team

13

85 kills · 5 players

de_ancient · 30 min

19 rounds · 2026-06-21

Europe 5v5 Queue

shawRULE's team

6

56 kills · 5 players

Top fragger

haibaisuke

22 kills

Top impact

haibaisuke

121 ADR

Util damage

haibaisuke

179 HP

Weak spots this match

vs lifetime baseline
  • 1616skora

    K/D 0.69 (avg 1.21)

    -43%
  • 1616skora

    ADR 69 (avg 84)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

haibaisuke's team

7 · 6

haibaisuke

L82

22/11/9 · 2298 dmg

ADR

121

HS%

55

K/D

2.00

Entry 3/0Multi 2Util 179AWP 1Pistol 3

Ghanou1

L85

17/9/6 · 1843 dmg

ADR

97

HS%

59

K/D

1.89

Entry 3/0Multi 1Util 72AWP 2Pistol 4

_MUXAMOR_

L82

17/10/4 · 1729 dmg

ADR

91

HS%

65

K/D

1.70

Entry 1/0Util 172Pistol 4

Mum1nV

L72

15/14/3 · 1750 dmg

ADR

92

HS%

47

K/D

1.07

Entry 5/0Util 139AWP 1Pistol 2

quentinhao

L82

14/13/5 · 1255 dmg

ADR

66

HS%

43

K/D

1.08

Entry 1/0Multi 1Util 138AWP 3

shawRULE's team

5 · 1

R4chyS

L82

16/17/2 · 1573 dmg

ADR

83

HS%

31

K/D

0.94

Entry 2/0Multi 1AWP 8Pistol 1

shawRULE

L8

14/17/3 · 1562 dmg

ADR

82

HS%

36

K/D

0.82

Entry 2/0Multi 1Pistol 2

1616skora

L81

11/16/6 · 1301 dmg

ADR

69

HS%

55

K/D

0.69

Entry 1/0Multi 1Util 46Pistol 2
K/D -43%ADR -18%HS % +12%

s0nexgod

L71

9/18/7 · 1047 dmg

ADR

55

HS%

78

K/D

0.50

Util 77AWP 2Pistol 2

MESHUTKA

L82

6/17/5 · 1184 dmg

ADR

62

HS%

50

K/D

0.35

Entry 1/0Util 49

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.