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paulus-'s team

1

33 kills · 5 players

de_mirage · 20 min

14 rounds · 2026-05-14

Europe 5v5 Queue

Winner · venomzera's team

13

68 kills · 5 players

Top fragger

brnz4n

18 kills

Top impact

insani

121 ADR

Util damage

insani

300 HP

Weak spots this match

vs lifetime baseline
  • JUS6

    K/D 0.36 (avg 1.13)

    -68%
  • JUS6

    ADR 36 (avg 76)

    -52%
  • paulus-

    K/D 0.77 (avg 1.15)

    -33%
  • venomzera

    HS % 47% (avg 60%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

paulus-'s team

1 · 0

paulus-

L10

10/13/2 · 1298 dmg

ADR

93

HS%

50

K/D

0.77

Entry 1/0Multi 1Util 30Pistol 2
K/D -33%HS % -14%ADR +17%

oqu

L10

10/14/2 · 1246 dmg

ADR

89

HS%

40

K/D

0.71

Multi 1Util 56Pistol 4

Latew0w

L101

6/13/1 · 690 dmg

ADR

49

HS%

83

K/D

0.46

Multi 1Pistol 2

JUS6

L10

5/14/0 · 504 dmg

ADR

36

HS%

40

K/D

0.36

Entry 2/0Util 8AWP 3Pistol 1
K/D -68%ADR -52%

hypeks

L10

2/14/3 · 515 dmg

ADR

37

HS%

0

K/D

0.14

Util 71

venomzera's team

11 · 2

brnz4n

L104

18/5/5 · 1542 dmg

ADR

110

HS%

67

K/D

3.60

Entry 1/0Multi 2Util 45Pistol 5

LNZ

3

16/6/4 · 1416 dmg

ADR

101

HS%

19

K/D

2.67

Entry 3/0Util 31AWP 9

venomzera

2

15/5/4 · 1448 dmg

ADR

103

HS%

47

K/D

3.00

Entry 2/0Multi 1Util 76Pistol 3
HS % -22%K/D +110%ADR +14%

insani

3

13/9/10 · 1689 dmg

ADR

121

HS%

62

K/D

1.44

Entry 3/0Multi 1Util 300Pistol 1

righi

1

6/8/3 · 805 dmg

ADR

58

HS%

50

K/D

0.75

Entry 2/0Util 44Pistol 1

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.