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Winner · Im9ulss's team

1

87 kills · 5 players

de_ancient · 30 min

1 rounds · 2025-09-11

Europe 5v5 Queue

h4riiss's team

0

65 kills · 5 players

Top fragger

Killbotc

26 kills

Top impact

Killbotc

119 ADR

Util damage

MrGrandee007

177 HP

Weak spots this match

vs lifetime baseline
  • h4riiss

    K/D 0.82 (avg 0.98)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Im9ulss's team

9 · 4

Killbotc

L64

26/12/7 · 2504 dmg

ADR

119

HS%

46

K/D

2.17

Entry 3/0Multi 1Util 6AWP 1Pistol 6

Im9ulss

L54

17/15/8 · 1855 dmg

ADR

88

HS%

47

K/D

1.13

Entry 1/0Multi 2Util 61Pistol 1

V3ngee

L61

17/12/7 · 1557 dmg

ADR

74

HS%

18

K/D

1.42

Multi 1Util 137Pistol 3

jonnnnny

L62

16/14/7 · 1713 dmg

ADR

82

HS%

50

K/D

1.14

Entry 2/0Util 106Pistol 3
ADR -14%HS % +22%

B0NUSX

L62

11/12/3 · 1368 dmg

ADR

65

HS%

36

K/D

0.92

Entry 1/0Multi 1Util 9AWP 4

h4riiss's team

3 · 5

siz

L74

17/17/4 · 1803 dmg

ADR

86

HS%

65

K/D

1.00

Entry 6/0Multi 2Util 67Pistol 5

merapara

L71

14/18/5 · 1476 dmg

ADR

70

HS%

50

K/D

0.78

Entry 2/0Multi 1Util 40Pistol 2

h4riiss

L52

14/17/2 · 1686 dmg

ADR

80

HS%

36

K/D

0.82

Entry 4/0Util 47AWP 6Pistol 3
K/D -16%ADR +12%

MrGrandee007

L61

10/16/5 · 1113 dmg

ADR

53

HS%

20

K/D

0.62

Entry 1/0Util 177Pistol 1

Timi-xx-

L6

10/19/3 · 1218 dmg

ADR

58

HS%

60

K/D

0.53

Entry 1/0Util 25AWP 1Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.