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Winner · CHILL_THE_F's team

13

76 kills · 5 players

de_ancient · 29 min

19 rounds · 2026-05-26

Europe 5v5 Queue

-tgA's team

6

63 kills · 5 players

Top fragger

pixelM

20 kills

Top impact

pixelM

115 ADR

Util damage

-tgA

160 HP

Weak spots this match

vs lifetime baseline
  • Trombbb

    K/D 0.65 (avg 1.01)

    -36%
  • CHILL_THE_F

    K/D 0.67 (avg 1.02)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

CHILL_THE_F's team

9 · 4

pixelM

L84

20/11/6 · 2183 dmg

ADR

115

HS%

55

K/D

1.82

Entry 1/0Multi 3Util 22Pistol 3

Crabbman6

L83

17/12/4 · 1530 dmg

ADR

81

HS%

59

K/D

1.42

Entry 3/0Multi 1Util 25Pistol 2

QHUGO

L83

16/10/5 · 1527 dmg

ADR

80

HS%

75

K/D

1.60

Entry 1/0Multi 1Util 121AWP 1Pistol 2

Xawerpetr

L82

13/15/7 · 1556 dmg

ADR

82

HS%

31

K/D

0.87

Entry 2/0Multi 1Util 7AWP 5Pistol 1

CHILL_THE_F

L81

10/15/8 · 1304 dmg

ADR

69

HS%

60

K/D

0.67

Entry 3/0Util 97Pistol 3
K/D -34%ADR -15%HS % +25%

-tgA's team

3 · 3

qAlex10

L71

16/16/3 · 1266 dmg

ADR

67

HS%

19

K/D

1.00

Entry 2/0Multi 1Util 1Pistol 3

-tgA

L81

13/16/8 · 1734 dmg

ADR

91

HS%

54

K/D

0.81

Entry 2/0Multi 1Util 160AWP 1Pistol 1

bbenyo

L82

13/15/3 · 1365 dmg

ADR

72

HS%

31

K/D

0.87

Entry 1/0Util 43AWP 1Pistol 1

Trombbb

L71

11/17/3 · 1408 dmg

ADR

74

HS%

45

K/D

0.65

Entry 2/0Util 81Pistol 2
K/D -36%HS % +29%

K1ng0fPa1n

L81

10/13/3 · 1182 dmg

ADR

62

HS%

40

K/D

0.77

Entry 2/0Util 69AWP 2Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.