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Mbigdick's team

11

87 kills · 5 players

de_inferno · 42 min

24 rounds · 2026-03-20

North America 5V5 Queue

Winner · shaneyy's team

13

86 kills · 5 players

Top fragger

Redeem

27 kills

Top impact

Redeem

108 ADR

Util damage

WAZZ-E

425 HP

Weak spots this match

vs lifetime baseline
  • LilHeiny

    HS % 29% (avg 41%)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mbigdick's team

4 · 7

rarinnnn

L71

20/20/4 · 1741 dmg

ADR

73

HS%

35

K/D

1.00

Entry 1/0Multi 2Util 136Pistol 1
HS % -15%ADR -10%

WAZZ-E

L84

18/16/10 · 2519 dmg

ADR

105

HS%

56

K/D

1.12

Entry 5/0Multi 1Util 425AWP 1Pistol 3
HS % +65%ADR +40%

Am1rkhan0

L63

18/17/4 · 1439 dmg

ADR

60

HS%

33

K/D

1.06

Entry 4/0Multi 1Util 1Pistol 4

Mbigdick

L82

17/17/7 · 1917 dmg

ADR

80

HS%

82

K/D

1.00

Entry 1/0Util 106AWP 1Pistol 3
K/D -12%HS % +55%

ALeXaR_III

L61

14/16/8 · 1723 dmg

ADR

72

HS%

57

K/D

0.88

Entry 1/0Multi 2Util 128Pistol 1

shaneyy's team

8 · 5

Redeem

L94

27/16/6 · 2582 dmg

ADR

108

HS%

41

K/D

1.69

Entry 4/0Multi 4Util 222AWP 8Pistol 9

shaneyy

L94

19/14/6 · 2066 dmg

ADR

86

HS%

37

K/D

1.36

Entry 1/0Multi 1Util 53Pistol 3
ADR +8%

Jegg

L84

16/20/7 · 1886 dmg

ADR

79

HS%

56

K/D

0.80

Entry 3/0Multi 1Util 81Pistol 3

LilHeiny

L51

14/17/4 · 1543 dmg

ADR

64

HS%

29

K/D

0.82

Entry 3/0Util 56Pistol 1
HS % -29%

dellevill

L4

10/20/3 · 1265 dmg

ADR

53

HS%

60

K/D

0.50

Entry 1/0Util 127Pistol 3

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.