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AlexxM-'s team

6

57 kills · 5 players

de_inferno · 35 min

19 rounds · 2026-06-01

Europe 5v5 Queue

Winner · ToweR's team

13

73 kills · 5 players

Top fragger

1filip-

16 kills

Top impact

1filip-

95 ADR

Util damage

cr1x_-

271 HP

Weak spots this match

vs lifetime baseline
  • AlexxM-

    K/D 0.71 (avg 1.09)

    -35%
  • AlexxM-

    ADR 60 (avg 81)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AlexxM-'s team

5 · 1

1filip-

L101

16/14/2 · 1795 dmg

ADR

95

HS%

69

K/D

1.14

Entry 2/0Multi 1Util 52AWP 1Pistol 5
HS % +21%ADR +11%

STYGGE

L102

14/13/4 · 1452 dmg

ADR

76

HS%

50

K/D

1.08

Entry 5/0Multi 1Util 117

Harry-

L101

11/16/1 · 927 dmg

ADR

49

HS%

45

K/D

0.69

Multi 2Util 43Pistol 1

AlexxM-

L102

10/14/1 · 1134 dmg

ADR

60

HS%

50

K/D

0.71

Entry 1/0Multi 1Util 95Pistol 2
K/D -35%ADR -27%

cr1x_-

L10

6/16/3 · 968 dmg

ADR

51

HS%

33

K/D

0.38

Util 271AWP 2Pistol 2

ToweR's team

7 · 6

ToweR

L105

15/11/7 · 1756 dmg

ADR

92

HS%

80

K/D

1.36

Multi 1Util 186Pistol 2

LuNd9aard

L101

15/11/5 · 1457 dmg

ADR

77

HS%

60

K/D

1.36

Entry 3/0Multi 1Util 137Pistol 1

Troski

L102

15/13/5 · 1788 dmg

ADR

94

HS%

53

K/D

1.15

Entry 4/0Multi 3Util 61Pistol 5

Kostelac

L104

15/11/5 · 1590 dmg

ADR

84

HS%

60

K/D

1.36

Entry 2/0Multi 1Util 158AWP 4Pistol 3

wezx

L101

13/11/5 · 1323 dmg

ADR

70

HS%

23

K/D

1.18

Entry 2/0Util 151AWP 4Pistol 2

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.