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Winner · Icelangg's team

19

134 kills · 5 players

de_mirage · 62 min

36 rounds · 2026-06-02

SEA 5V5 Queue

ATTACKERR-_-'s team

17

136 kills · 5 players

Top fragger

ATTACKERR-_-

43 kills

Top impact

ATTACKERR-_-

126 ADR

Util damage

valentineJz

257 HP

Weak spots this match

vs lifetime baseline
  • Icelangg

    HS % 35% (avg 46%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Icelangg's team

6 · 6 · OT 7

Icelangg

L107

34/28/8 · 3875 dmg

ADR

108

HS%

35

K/D

1.21

Entry 6/0Multi 4Util 137AWP 14Pistol 3
HS % -24%ADR +28%K/D +11%

---RAKAI---

L102

29/29/6 · 2938 dmg

ADR

82

HS%

45

K/D

1.00

Entry 8/0Multi 2Util 150AWP 6Pistol 6

ExZite

L102

27/28/2 · 2857 dmg

ADR

79

HS%

37

K/D

0.96

Entry 5/0Util 103AWP 3Pistol 5

Dragonfx

L102

24/24/12 · 2663 dmg

ADR

74

HS%

58

K/D

1.00

Entry 3/0Multi 1Util 96AWP 10Pistol 8

Scrtboxx

L106

20/27/7 · 2070 dmg

ADR

58

HS%

60

K/D

0.74

Entry 4/0Multi 1Util 93Pistol 2

ATTACKERR-_-'s team

6 · 6 · OT 5

ATTACKERR-_-

L105

43/25/7 · 4527 dmg

ADR

126

HS%

65

K/D

1.72

Entry 3/0Multi 5Util 163AWP 9Pistol 8

valentineJz

L106

36/24/9 · 3487 dmg

ADR

97

HS%

50

K/D

1.50

Entry 2/0Multi 3Util 257AWP 7Pistol 6

wookimo

L105

28/29/4 · 2702 dmg

ADR

75

HS%

43

K/D

0.97

Entry 5/0Multi 3Util 71AWP 5Pistol 4

heysenberger

L101

16/27/10 · 2202 dmg

ADR

61

HS%

56

K/D

0.59

Util 103Pistol 3

Shymelle

13/29/5 · 1593 dmg

ADR

44

HS%

62

K/D

0.45

Util 180AWP 1

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.