Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

IBearArms's team

9

71 kills · 5 players

de_nuke · 37 min

22 rounds · 2026-06-03

North America 5V5 Queue

Winner · VEE13's team

13

87 kills · 5 players

Top fragger

Sm0key11

24 kills

Top impact

MrIceFungus

105 ADR

Util damage

IBearArms

215 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

IBearArms's team

6 · 3

MrIceFungus

3

19/19/6 · 2314 dmg

ADR

105

HS%

79

K/D

1.00

Entry 6/0Multi 2Util 9AWP 4Pistol 2
HS % +80%ADR +30%

ELx11

1

16/15/2 · 1557 dmg

ADR

71

HS%

19

K/D

1.07

Entry 1/0Util 118AWP 9Pistol 2

IBearArms

L62

13/19/8 · 1785 dmg

ADR

81

HS%

69

K/D

0.68

Entry 1/0Multi 1Util 215Pistol 2

CutThroatG

L72

12/16/5 · 1520 dmg

ADR

69

HS%

92

K/D

0.75

Entry 1/0Util 63Pistol 4

PP19mam

1

11/18/2 · 1193 dmg

ADR

54

HS%

45

K/D

0.61

Entry 1/0Multi 1Pistol 2

VEE13's team

6 · 7

Sm0key11

L84

24/11/2 · 1998 dmg

ADR

91

HS%

75

K/D

2.18

Entry 2/0Multi 3Pistol 2

0ttos

L63

20/13/4 · 2143 dmg

ADR

97

HS%

65

K/D

1.54

Entry 5/0Util 71AWP 1Pistol 3
K/D +48%ADR +26%

VEE13

L53

16/14/6 · 1488 dmg

ADR

68

HS%

44

K/D

1.14

Entry 2/0Multi 2Util 14

FondestHuevo

L52

15/17/11 · 2108 dmg

ADR

96

HS%

87

K/D

0.88

Entry 2/0Util 7Pistol 4

Smeezlee

L61

12/17/3 · 1388 dmg

ADR

63

HS%

58

K/D

0.71

Entry 1/0Pistol 4

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.