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Darkness-Fio's team

0

142 kills · 5 players

de_ancient · 64 min

1 rounds · 2025-06-03

North America 5V5 Queue

Winner · Econometrics's team

1

158 kills · 5 players

Top fragger

--Pyro--

36 kills

Top impact

--Pyro--

102 ADR

Util damage

EnPee_

420 HP

Weak spots this match

vs lifetime baseline
  • nhaz

    K/D 1.06 (avg 1.31)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Darkness-Fio's team

6 · 6 · OT 7

--Pyro--

L77

36/31/9 · 4180 dmg

ADR

102

HS%

36

K/D

1.16

Entry 5/0Multi 2Util 265Pistol 2

EnPee_

L84

29/30/12 · 3403 dmg

ADR

83

HS%

48

K/D

0.97

Entry 4/0Multi 2Util 420AWP 5Pistol 1

SL_Stumpy

L73

29/38/17 · 3669 dmg

ADR

90

HS%

41

K/D

0.76

Entry 6/0Multi 1Util 307Pistol 4

Darkness-Fio

L92

25/29/5 · 2721 dmg

ADR

66

HS%

24

K/D

0.86

Entry 5/0Util 125Pistol 1

ApoNcs

L83

23/31/9 · 2214 dmg

ADR

54

HS%

48

K/D

0.74

Entry 3/0Multi 3Util 64AWP 4Pistol 6

Econometrics's team

6 · 6 · OT 10

Chut

L84

36/26/11 · 3563 dmg

ADR

87

HS%

42

K/D

1.38

Entry 2/0Multi 4Util 276Pistol 2

nhaz

L83

33/31/16 · 3770 dmg

ADR

92

HS%

61

K/D

1.06

Entry 3/0Multi 2Util 139Pistol 3
K/D -19%

Airolite

L77

33/27/6 · 3296 dmg

ADR

80

HS%

24

K/D

1.22

Entry 3/0Multi 2Util 113AWP 21Pistol 2

laffyDAFFY

L86

30/29/12 · 3598 dmg

ADR

88

HS%

37

K/D

1.03

Entry 7/0Multi 2Util 377Pistol 7

Econometrics

L82

26/29/12 · 2762 dmg

ADR

67

HS%

46

K/D

0.90

Entry 3/0Multi 1Util 97AWP 1Pistol 1

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

7 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.