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Winner · JokeANIMAL's team

13

77 kills · 5 players

de_inferno · 32 min

18 rounds · 2026-06-01

Europe 5v5 Queue

-BOTJon-'s team

5

50 kills · 5 players

Top fragger

JokeANIMAL

19 kills

Top impact

Pitor08

111 ADR

Util damage

Pitor08

299 HP

Weak spots this match

vs lifetime baseline
  • JokeANIMAL

    HS % 32% (avg 46%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JokeANIMAL's team

9 · 4

JokeANIMAL

L107

19/9/2 · 1509 dmg

ADR

84

HS%

32

K/D

2.11

Entry 2/0Multi 2Util 179AWP 5Pistol 8
HS % -30%K/D +105%

Pitor08

L92

17/13/5 · 1998 dmg

ADR

111

HS%

35

K/D

1.31

Entry 4/0Multi 1Util 299Pistol 6

PikachuHUN

L103

16/11/5 · 1648 dmg

ADR

92

HS%

50

K/D

1.45

Entry 2/0Multi 1Util 37Pistol 5
K/D +29%HS % +22%

kismate

L9

13/8/4 · 1300 dmg

ADR

72

HS%

46

K/D

1.62

Entry 2/0Util 196Pistol 2

hedii122

L91

12/9/5 · 1403 dmg

ADR

78

HS%

50

K/D

1.33

Entry 2/0Util 158Pistol 2

-BOTJon-'s team

3 · 2

vino30800

L10

13/14/3 · 1604 dmg

ADR

89

HS%

23

K/D

0.93

Entry 2/0Multi 1Util 160AWP 7Pistol 1

Royal30

L92

13/17/2 · 1533 dmg

ADR

85

HS%

31

K/D

0.76

Multi 1Util 203AWP 2Pistol 3

-BOTJon-

L102

12/15/2 · 1105 dmg

ADR

61

HS%

67

K/D

0.80

Entry 3/0Util 193Pistol 4

TRO1LEY

L91

8/14/7 · 1125 dmg

ADR

63

HS%

75

K/D

0.57

Util 28Pistol 1

fnuggi5

L10

4/17/4 · 621 dmg

ADR

35

HS%

75

K/D

0.24

Entry 1/0Util 83

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.