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nFxxxxx's team

11

82 kills · 5 players

de_nuke · 40 min

24 rounds · 2026-06-04

South America 5V5 Queue

Winner · TomiZin666's team

13

92 kills · 5 players

Top fragger

niko7

22 kills

Top impact

niko7

96 ADR

Util damage

TomiZin666

237 HP

Weak spots this match

vs lifetime baseline
  • memory1

    HS % 23% (avg 51%)

    -55%
  • memory1

    K/D 0.65 (avg 1.08)

    -40%
  • memory1

    ADR 51 (avg 78)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

nFxxxxx's team

8 · 3

--naik

L95

21/16/3 · 2065 dmg

ADR

86

HS%

57

K/D

1.31

Entry 1/0Multi 2Pistol 4

Angelodeosss

L92

19/19/5 · 2140 dmg

ADR

89

HS%

47

K/D

1.00

Entry 3/0Multi 1Util 22Pistol 4

nFxxxxx

L92

15/20/7 · 1969 dmg

ADR

82

HS%

47

K/D

0.75

Entry 2/0Util 86AWP 1Pistol 6

LUCKYY051221

L81

14/18/3 · 1524 dmg

ADR

64

HS%

50

K/D

0.78

Util 87AWP 1Pistol 2

memory1

L81

13/20/4 · 1218 dmg

ADR

51

HS%

23

K/D

0.65

Entry 2/0Util 68Pistol 3
HS % -55%K/D -40%

TomiZin666's team

4 · 9

niko7

L84

22/16/7 · 2309 dmg

ADR

96

HS%

59

K/D

1.38

Entry 2/0Multi 2Util 48AWP 2Pistol 4

gNz1x

L94

21/16/5 · 2110 dmg

ADR

88

HS%

52

K/D

1.31

Entry 3/0Util 70AWP 1Pistol 2

Chamango1

L93

17/15/4 · 2023 dmg

ADR

84

HS%

35

K/D

1.13

Entry 5/0Multi 1Util 63AWP 6Pistol 2
HS % -15%

TomiZin666

L91

16/18/5 · 1817 dmg

ADR

76

HS%

25

K/D

0.89

Entry 2/0Util 237Pistol 3

Chrisbad3

L81

16/17/4 · 1968 dmg

ADR

82

HS%

50

K/D

0.94

Entry 4/0Multi 1Util 123AWP 1Pistol 1

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.