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Winner · Kostiantyn-K's team

13

83 kills · 5 players

de_ancient · 37 min

21 rounds · 2026-05-31

Europe 5v5 Queue

ValeMutavi's team

8

74 kills · 5 players

Top fragger

SEG4T4

21 kills

Top impact

ValeMutavi

107 ADR

Util damage

TOTOOOOOO

210 HP

Weak spots this match

vs lifetime baseline
  • TOTOOOOOO

    K/D 0.39 (avg 1.20)

    -68%
  • TOTOOOOOO

    ADR 58 (avg 89)

    -35%
  • Kaluez

    HS % 37% (avg 49%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Kostiantyn-K's team

8 · 5

fps29

L103

20/12/2 · 1574 dmg

ADR

75

HS%

40

K/D

1.67

Entry 3/0Multi 2Util 89Pistol 1

VitaleN

L103

19/15/7 · 2050 dmg

ADR

98

HS%

47

K/D

1.27

Entry 2/0Multi 1Util 114Pistol 2

siesta

L102

16/18/8 · 1843 dmg

ADR

88

HS%

56

K/D

0.89

Entry 1/0Util 114

Kostiantyn-K

L103

15/15/10 · 1720 dmg

ADR

82

HS%

73

K/D

1.00

Entry 4/0Multi 1Util 112Pistol 3

HARDSTYLE-

L102

13/16/7 · 1601 dmg

ADR

76

HS%

69

K/D

0.81

Entry 2/0Multi 1Util 68Pistol 5

ValeMutavi's team

4 · 4

SEG4T4

L102

21/18/3 · 1840 dmg

ADR

88

HS%

38

K/D

1.17

Entry 2/0Multi 1AWP 1Pistol 3

Kaluez

L102

19/17/9 · 1908 dmg

ADR

91

HS%

37

K/D

1.12

Entry 2/0Multi 1Util 84Pistol 4
HS % -24%ADR +14%

ValeMutavi

L93

16/17/8 · 2244 dmg

ADR

107

HS%

62

K/D

0.94

Entry 2/0Multi 1Util 205Pistol 5

YN-Matke

L91

11/16/6 · 1227 dmg

ADR

58

HS%

27

K/D

0.69

Entry 2/0Util 14Pistol 1

TOTOOOOOO

L10

7/18/10 · 1211 dmg

ADR

58

HS%

57

K/D

0.39

Entry 1/0Util 210
K/D -68%ADR -35%

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.