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Winner · ReyCocaina's team

13

86 kills · 5 players

de_ancient · 33 min

21 rounds · 2026-06-06

Europe 5v5 Queue

UsainBot's team

8

70 kills · 5 players

Top fragger

ReyCocaina

21 kills

Top impact

d33p_h0pe

120 ADR

Util damage

d33p_h0pe

227 HP

Weak spots this match

vs lifetime baseline
  • ALSHELBY

    HS % 22% (avg 41%)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ReyCocaina's team

9 · 4

ReyCocaina

L83

21/13/2 · 1620 dmg

ADR

77

HS%

52

K/D

1.62

Multi 3Util 39AWP 4Pistol 4
ADR -11%K/D +42%HS % +16%

d33p_h0pe

L82

21/15/8 · 2513 dmg

ADR

120

HS%

29

K/D

1.40

Entry 3/0Util 227Pistol 3

Betelion

L93

16/13/8 · 1656 dmg

ADR

79

HS%

38

K/D

1.23

Entry 5/0Multi 1Util 113Pistol 2

nofokinti

L85

15/12/8 · 1506 dmg

ADR

72

HS%

47

K/D

1.25

Multi 2Util 174AWP 3Pistol 2

Pingvin25

L7

13/17/7 · 1613 dmg

ADR

77

HS%

62

K/D

0.76

Entry 4/0Pistol 1

UsainBot's team

3 · 5

BOBEK139

L94

18/14/3 · 2000 dmg

ADR

95

HS%

44

K/D

1.29

Entry 4/0Multi 1Util 210AWP 1Pistol 2

ALSHELBY

L92

18/19/8 · 2032 dmg

ADR

97

HS%

22

K/D

0.95

Entry 1/0Multi 1Util 164Pistol 2
HS % -46%K/D -10%ADR +17%

iTeddyGG

L91

17/17/5 · 1752 dmg

ADR

83

HS%

24

K/D

1.00

Entry 1/0Multi 1Util 161Pistol 3

UsainBot

L7

9/16/2 · 994 dmg

ADR

47

HS%

22

K/D

0.56

Util 56Pistol 2

Luffy1000

L61

8/20/6 · 1127 dmg

ADR

54

HS%

12

K/D

0.40

Entry 3/0Util 125AWP 1

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.