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__n1_'s team

7

65 kills · 5 players

de_mirage · 35 min

20 rounds · 2026-05-19

Europe 5v5 Queue

Winner · shinzu's team

13

77 kills · 5 players

Top fragger

-fleetwayoyo

24 kills

Top impact

-fleetwayoyo

110 ADR

Util damage

f1NCH1706

229 HP

Weak spots this match

vs lifetime baseline
  • syr3ks

    K/D 0.47 (avg 1.06)

    -56%
  • syr3ks

    ADR 43 (avg 87)

    -50%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

__n1_'s team

7 · 0

-fleetwayoyo

L104

24/14/3 · 2196 dmg

ADR

110

HS%

46

K/D

1.71

Entry 7/0Multi 4Util 38AWP 17Pistol 6

qui5cy-

L101

12/14/3 · 1646 dmg

ADR

82

HS%

42

K/D

0.86

Entry 1/0Util 47Pistol 3

__n1_

L101

11/16/10 · 1867 dmg

ADR

93

HS%

45

K/D

0.69

Entry 3/0Multi 1Util 104Pistol 1

fnswho

L101

10/16/3 · 1086 dmg

ADR

54

HS%

30

K/D

0.62

Util 57Pistol 1

syr3ks

L10

8/17/1 · 868 dmg

ADR

43

HS%

62

K/D

0.47

Util 45Pistol 2
K/D -56%ADR -50%HS % +38%

shinzu's team

5 · 8

f1NCH1706

5

23/10/7 · 2027 dmg

ADR

101

HS%

74

K/D

2.30

Entry 2/0Multi 3Util 229Pistol 2

sawk1ns

L103

19/14/2 · 1907 dmg

ADR

95

HS%

74

K/D

1.36

Entry 4/0Multi 1Util 76Pistol 6

mesha

L103

16/13/7 · 1841 dmg

ADR

92

HS%

50

K/D

1.23

Entry 2/0Multi 1Util 87AWP 3Pistol 2

PeR4eLo

L102

11/15/7 · 1311 dmg

ADR

66

HS%

73

K/D

0.73

Entry 1/0Multi 1Util 127Pistol 5

shinzu

L10

8/14/3 · 1017 dmg

ADR

51

HS%

38

K/D

0.57

Util 125

Half-by-half

First half

7 · 5

Second half

0 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.