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zeent11's team

8

61 kills · 5 players

de_cache · 33 min

21 rounds · 2026-05-02

Europe 5v5 Queue

Winner · Aspexz's team

13

89 kills · 5 players

Top fragger

fiatpeek

26 kills

Top impact

fiatpeek

111 ADR

Util damage

kixy-

198 HP

Weak spots this match

vs lifetime baseline
  • zeent11

    K/D 0.53 (avg 1.07)

    -50%
  • 1forennn

    K/D 0.67 (avg 1.19)

    -44%
  • zeent11

    ADR 45 (avg 79)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zeent11's team

4 · 4

Blagaa

L92

17/17/3 · 1678 dmg

ADR

80

HS%

59

K/D

1.00

Entry 1/0Multi 2Util 5AWP 1Pistol 3

kixy-

L102

12/19/4 · 1463 dmg

ADR

70

HS%

50

K/D

0.63

Entry 1/0Multi 1Util 198Pistol 4

1forennn

L102

12/18/6 · 1479 dmg

ADR

70

HS%

58

K/D

0.67

Entry 4/0Multi 2Util 14Pistol 1
K/D -44%ADR -14%

zeent11

L91

10/19/3 · 941 dmg

ADR

45

HS%

40

K/D

0.53

Entry 2/0
K/D -50%ADR -43%

DarkWolfy78

L101

10/17/6 · 1630 dmg

ADR

78

HS%

50

K/D

0.59

Entry 3/0Multi 1Util 169Pistol 5

Aspexz's team

8 · 5

fiatpeek

L103

26/11/4 · 2323 dmg

ADR

111

HS%

62

K/D

2.36

Entry 1/0Multi 2Util 106Pistol 5

Aspexz

L103

18/13/4 · 1675 dmg

ADR

80

HS%

28

K/D

1.38

Entry 5/0Util 92AWP 4Pistol 1

AceExpert

L102

17/15/6 · 1688 dmg

ADR

80

HS%

35

K/D

1.13

Entry 4/0Multi 1Util 18Pistol 4

iDamage25

1

15/11/10 · 2074 dmg

ADR

99

HS%

47

K/D

1.36

Multi 2Util 157AWP 1Pistol 2
K/D +27%ADR +14%

Addlie

4

13/11/5 · 1520 dmg

ADR

72

HS%

46

K/D

1.18

Multi 1AWP 1Pistol 1

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.