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Winner · DPJake's team

13

82 kills · 5 players

de_mirage · 40 min

24 rounds · 2026-06-08

SEA 5V5 Queue

zzo1boo's team

11

84 kills · 5 players

Top fragger

soundwavexe

22 kills

Top impact

soundwavexe

94 ADR

Util damage

NayutaKani

208 HP

Weak spots this match

vs lifetime baseline
  • -crnzm

    K/D 0.78 (avg 1.21)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DPJake's team

5 · 8

Edwardz1125

L83

19/19/4 · 1881 dmg

ADR

78

HS%

37

K/D

1.00

Entry 2/0Multi 1Util 65Pistol 3

Deathadder11

L81

17/16/6 · 1938 dmg

ADR

81

HS%

29

K/D

1.06

Entry 4/0Multi 1Util 60AWP 2Pistol 6

THEMYTHFROZ

L74

17/15/3 · 1779 dmg

ADR

74

HS%

53

K/D

1.13

Entry 3/0Multi 1Util 86AWP 4Pistol 2

DPJake

L83

15/16/7 · 1531 dmg

ADR

64

HS%

60

K/D

0.94

Entry 3/0Util 115Pistol 3

-crnzm

L82

14/18/8 · 1884 dmg

ADR

79

HS%

57

K/D

0.78

Entry 1/0Util 146Pistol 3
K/D -36%ADR -14%

zzo1boo's team

7 · 4

soundwavexe

L93

22/17/4 · 2244 dmg

ADR

94

HS%

23

K/D

1.29

Entry 3/0Multi 2Util 9AWP 7Pistol 1

NayutaKani

L84

20/13/7 · 2043 dmg

ADR

85

HS%

25

K/D

1.54

Entry 3/0Multi 1Util 208AWP 10Pistol 5

-k1llm3

L82

18/17/4 · 2027 dmg

ADR

85

HS%

33

K/D

1.06

Entry 2/0Multi 1Util 122Pistol 2

zzo1boo

L52

18/18/5 · 1913 dmg

ADR

80

HS%

56

K/D

1.00

Entry 1/0Util 98AWP 1Pistol 3

_Djoev

L8

6/17/4 · 1011 dmg

ADR

42

HS%

33

K/D

0.35

Entry 2/0Util 22AWP 3Pistol 1

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.