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Winner · lobby_Jackbawer

1

76 kills · 5 players

de_inferno · 32 min

1 rounds · 2024-01-04

COMPETITIVE 5v5

lobby_Albiony-

0

41 kills · 5 players

Top fragger

SnugBjarke

20 kills

Top impact

SnugBjarke

0 ADR

Util damage

SnugBjarke

0 HP

Weak spots this match

vs lifetime baseline
  • SnugBjarke

    ADR 0 (avg 72)

    -100%
  • KrammerVilly

    ADR 0 (avg 78)

    -100%
  • xSandr0x

    ADR 0 (avg 89)

    -100%
  • DiegensD1

    ADR 0 (avg 63)

    -100%
  • Albiony-

    ADR 0 (avg 85)

    -100%
  • pojcBABA

    ADR 0 (avg 80)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

lobby_Jackbawer

11 · 2

SnugBjarke

L45

20/5/5 · 0 dmg

ADR

0

HS%

70

K/D

4.00

Multi 1
ADR -100%K/D +304%HS % +63%

KrammerVilly

L34

18/10/6 · 0 dmg

ADR

0

HS%

50

K/D

1.80

Multi 1
ADR -100%K/D +91%HS % +19%

xSandr0x

L42

15/9/1 · 0 dmg

ADR

0

HS%

33

K/D

1.67

Multi 2
ADR -100%K/D +27%

DiegensD1

L52

14/7/6 · 0 dmg

ADR

0

HS%

29

K/D

2.00

ADR -100%HS % -31%K/D +100%

Jackbawer

L1

9/10/3 · 0 dmg

ADR

0

HS%

56

K/D

0.90

K/D -28%

lobby_Albiony-

1 · 3

Albiony-

L5

11/16/2 · 0 dmg

ADR

0

HS%

55

K/D

0.69

ADR -100%K/D -38%HS % +17%

pojcBABA

L21

9/17/4 · 0 dmg

ADR

0

HS%

33

K/D

0.53

Multi 1
ADR -100%K/D -45%

ElvisNaci

L21

7/15/2 · 0 dmg

ADR

0

HS%

71

K/D

0.47

K/D -58%HS % +48%

adriaNNI

L42

7/13/1 · 0 dmg

ADR

0

HS%

43

K/D

0.54

ADR -100%K/D -51%

BABLOKIK

L3

7/15/1 · 0 dmg

ADR

0

HS%

43

K/D

0.47

ADR -100%K/D -49%

Half-by-half

First half

11 · 1

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.