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ROSANAAAAA's team

9

71 kills · 5 players

de_dust2 · 34 min

22 rounds · 2026-05-28

South America 5V5 Queue

Winner · KalilBR's team

13

93 kills · 5 players

Top fragger

ferrysZ

28 kills

Top impact

ferrysZ

132 ADR

Util damage

ferrysZ

203 HP

Weak spots this match

vs lifetime baseline
  • AlveZ-

    K/D 0.50 (avg 1.06)

    -53%
  • AlveZ-

    HS % 22% (avg 42%)

    -48%
  • AlveZ-

    ADR 46 (avg 76)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ROSANAAAAA's team

6 · 3

ferrysZ

3

28/18/5 · 2911 dmg

ADR

132

HS%

61

K/D

1.56

Entry 1/0Multi 5Util 203AWP 1Pistol 7

ROSANAAAAA

L91

16/18/6 · 2349 dmg

ADR

107

HS%

38

K/D

0.89

Entry 1/0Multi 1Util 105AWP 9Pistol 4

LannaDias

L42

12/19/3 · 1200 dmg

ADR

55

HS%

67

K/D

0.63

Entry 2/0Multi 1Util 7AWP 1Pistol 1

AlveZ-

L93

9/18/6 · 1002 dmg

ADR

46

HS%

22

K/D

0.50

Multi 1Util 24Pistol 2
K/D -53%HS % -48%

jooyih

6/20/5 · 864 dmg

ADR

39

HS%

33

K/D

0.30

Entry 2/0Util 137

KalilBR's team

6 · 7

ghertsfdwe33

L104

28/13/5 · 2313 dmg

ADR

105

HS%

61

K/D

2.15

Entry 5/0Multi 3Util 18AWP 5Pistol 6

Mini-Pekka3

L93

18/16/5 · 2312 dmg

ADR

105

HS%

50

K/D

1.12

Entry 3/0Multi 3Util 76Pistol 3

KalilBR

L81

17/15/7 · 2012 dmg

ADR

92

HS%

41

K/D

1.13

Entry 4/0Util 73Pistol 4

TSL_-_

3

17/15/2 · 1773 dmg

ADR

81

HS%

65

K/D

1.13

Entry 3/0Multi 1AWP 10Pistol 1

lqewers

L82

13/13/5 · 1432 dmg

ADR

65

HS%

54

K/D

1.00

Entry 1/0Multi 2Util 37AWP 2Pistol 1

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.