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qqRODpp's team

3

49 kills · 5 players

de_inferno · 29 min

16 rounds · 2026-03-06

Europe 5v5 Queue

Winner · pffffffffff's team

13

66 kills · 5 players

Top fragger

i_LiMoNcello

19 kills

Top impact

pffffffffff

99 ADR

Util damage

pffffffffff

272 HP

Weak spots this match

vs lifetime baseline
  • qqRODpp

    K/D 0.47 (avg 1.13)

    -58%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

qqRODpp's team

3 · 0

sickmovement

L81

15/13/3 · 1402 dmg

ADR

88

HS%

53

K/D

1.15

Entry 1/0Multi 1Util 2Pistol 5
ADR +36%

SberDirector

L9

12/12/2 · 1114 dmg

ADR

70

HS%

42

K/D

1.00

AWP 1Pistol 2

FrecenBok

L101

8/14/6 · 994 dmg

ADR

62

HS%

25

K/D

0.57

Util 82AWP 2Pistol 2

qqRODpp

L101

7/15/6 · 1259 dmg

ADR

79

HS%

86

K/D

0.47

Entry 2/0Util 110Pistol 3
K/D -58%ADR -9%HS % +62%

skfl

L10

7/13/5 · 963 dmg

ADR

60

HS%

43

K/D

0.54

Multi 1Util 80

pffffffffff's team

9 · 4

i_LiMoNcello

L104

19/7/3 · 1587 dmg

ADR

99

HS%

47

K/D

2.71

Entry 1/0Multi 2Util 242Pistol 2

pffffffffff

L103

13/12/8 · 1591 dmg

ADR

99

HS%

54

K/D

1.08

Entry 4/0Multi 2Util 272AWP 2Pistol 3

f1rejkee-

L102

12/9/6 · 1513 dmg

ADR

95

HS%

33

K/D

1.33

Entry 3/0Util 234Pistol 1

SNEG1337

L102

11/11/6 · 1285 dmg

ADR

80

HS%

64

K/D

1.00

Entry 1/0Multi 1Util 187Pistol 2

9kke

L102

11/10/3 · 1257 dmg

ADR

79

HS%

73

K/D

1.10

Entry 4/0Multi 2Util 229Pistol 4

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.