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GLITCH1's team

8

62 kills · 5 players

de_ancient · 34 min

21 rounds · 2026-05-31

Europe 5v5 Queue

Winner · BurleyS's team

13

86 kills · 5 players

Top fragger

ILokiii

24 kills

Top impact

ILokiii

110 ADR

Util damage

AC1DCOR3

254 HP

Weak spots this match

vs lifetime baseline
  • Draix

    K/D 0.25 (avg 0.99)

    -75%
  • Draix

    ADR 49 (avg 74)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GLITCH1's team

6 · 2

ILokiii

L82

24/16/1 · 2303 dmg

ADR

110

HS%

46

K/D

1.50

Entry 1/0Multi 3Util 50AWP 1Pistol 3

ilebomba

L73

13/17/1 · 1129 dmg

ADR

54

HS%

54

K/D

0.76

Entry 3/0Util 17AWP 1Pistol 2

raptus1234

L81

12/16/1 · 1394 dmg

ADR

66

HS%

67

K/D

0.75

Entry 1/0Multi 1Util 123Pistol 1

GLITCH1

L91

8/18/5 · 1094 dmg

ADR

52

HS%

88

K/D

0.44

Util 10Pistol 2

Draix

L71

5/20/7 · 1027 dmg

ADR

49

HS%

80

K/D

0.25

Entry 1/0Util 3Pistol 3
K/D -75%ADR -34%HS % +51%

BurleyS's team

6 · 7

Toffi

L84

22/13/3 · 2238 dmg

ADR

107

HS%

36

K/D

1.69

Entry 4/0Multi 1Util 242Pistol 2

AC1DCOR3

L83

20/14/7 · 2172 dmg

ADR

103

HS%

50

K/D

1.43

Entry 3/0Multi 2Util 254Pistol 3

BurleyS

L74

19/10/7 · 2071 dmg

ADR

99

HS%

63

K/D

1.90

Entry 6/0Multi 1Util 141Pistol 4

___Viper__

L82

18/13/5 · 1659 dmg

ADR

79

HS%

56

K/D

1.38

Entry 2/0Multi 1Util 101Pistol 2
K/D +34%HS % +14%

AQUUUVAAA

L7

7/13/3 · 897 dmg

ADR

43

HS%

71

K/D

0.54

Multi 1Util 98Pistol 1

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.