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Winner · _x44's team

16

102 kills · 5 players

de_inferno · 64 min

29 rounds · 2026-02-14

Europe 5v5 Queue

twq's team

13

103 kills · 5 players

Top fragger

Proxerius

32 kills

Top impact

_x44

100 ADR

Util damage

lvnnmln

399 HP

Weak spots this match

vs lifetime baseline
  • lvnnmln

    K/D 0.59 (avg 1.16)

    -49%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_x44's team

4 · 8 · OT 4

Proxerius

L103

32/19/4 · 2639 dmg

ADR

91

HS%

53

K/D

1.68

Entry 4/0Multi 5Util 56AWP 5Pistol 8

_x44

L104

24/20/10 · 2890 dmg

ADR

100

HS%

54

K/D

1.20

Entry 3/0Multi 2Util 89Pistol 5

hidemeinrain

L93

21/22/8 · 2174 dmg

ADR

75

HS%

48

K/D

0.95

Entry 3/0Multi 2Util 173AWP 1Pistol 6

lvnnmln

L95

13/22/10 · 2032 dmg

ADR

70

HS%

54

K/D

0.59

Util 399Pistol 2
K/D -49%ADR -11%

-ash999

L101

12/22/8 · 1333 dmg

ADR

46

HS%

42

K/D

0.55

Entry 1/0Util 217AWP 2Pistol 3

twq's team

8 · 4 · OT 1

naob1to666

L93

26/25/8 · 2456 dmg

ADR

85

HS%

50

K/D

1.04

Entry 6/0Multi 2Util 164Pistol 5

darbtse

L93

25/20/8 · 2707 dmg

ADR

93

HS%

48

K/D

1.25

Entry 2/0Multi 3Util 66Pistol 3

twq

L103

21/21/5 · 2416 dmg

ADR

83

HS%

52

K/D

1.00

Entry 6/0Multi 1Util 12Pistol 2

SaMaN_chik

L103

21/18/6 · 2493 dmg

ADR

86

HS%

57

K/D

1.17

Entry 4/0Multi 2Util 299AWP 1Pistol 2

bigg-papi

L101

10/20/9 · 1568 dmg

ADR

54

HS%

40

K/D

0.50

Util 344AWP 4

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.