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Vieirinhaa's team

5

53 kills · 5 players

de_dust2 · 33 min

18 rounds · 2026-06-05

Europe 5v5 Queue

Winner · raddan's team

13

77 kills · 5 players

Top fragger

lelplayer

20 kills

Top impact

raddan

109 ADR

Util damage

SiN--

241 HP

Weak spots this match

vs lifetime baseline
  • -flayteng

    ADR 56 (avg 82)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Vieirinhaa's team

5 · 0

lelplayer

L102

20/12/2 · 1604 dmg

ADR

89

HS%

75

K/D

1.67

Multi 3AWP 1Pistol 2
HS % +74%K/D +42%

Sayaf

L101

15/15/2 · 1521 dmg

ADR

85

HS%

60

K/D

1.00

Entry 1/0Multi 1Util 187Pistol 3

Vieirinhaa

L101

9/18/4 · 1193 dmg

ADR

66

HS%

67

K/D

0.50

Entry 2/0Util 34AWP 4Pistol 3

Benjamiin_

L101

5/16/1 · 754 dmg

ADR

42

HS%

20

K/D

0.31

Entry 1/0Util 76

R1aaddiii

L10

4/17/7 · 922 dmg

ADR

51

HS%

75

K/D

0.24

Entry 1/0AWP 1Pistol 1

raddan's team

7 · 6

-flayteng

L101

16/12/2 · 1012 dmg

ADR

56

HS%

75

K/D

1.33

Entry 3/0Multi 1Util 82AWP 1Pistol 6
ADR -31%HS % +36%K/D +14%

SiN--

L102

16/9/5 · 1817 dmg

ADR

101

HS%

62

K/D

1.78

Entry 4/0Util 241Pistol 3

Frozze_

L102

15/13/7 · 1667 dmg

ADR

93

HS%

53

K/D

1.15

Entry 2/0Util 110AWP 3Pistol 3

-MaNd_

L105

15/11/6 · 1766 dmg

ADR

98

HS%

60

K/D

1.36

Entry 2/0Multi 1Util 94Pistol 3

raddan

L103

15/8/8 · 1964 dmg

ADR

109

HS%

40

K/D

1.88

Entry 2/0Multi 1Util 227AWP 5Pistol 4

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.