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1ShEn's team

7

67 kills · 5 players

de_mirage · 37 min

20 rounds · 2026-03-15

North America 5V5 Queue

Winner · znnv's team

13

81 kills · 5 players

Top fragger

znnv

28 kills

Top impact

znnv

114 ADR

Util damage

ATA-_

158 HP

Weak spots this match

vs lifetime baseline
  • Diamond_goss

    K/D 0.55 (avg 1.03)

    -47%
  • ATA-_

    K/D 0.80 (avg 1.11)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1ShEn's team

5 · 2

meee111

L102

18/19/4 · 2069 dmg

ADR

103

HS%

61

K/D

0.95

Entry 5/0Multi 1Util 38Pistol 6

1ShEn

L103

14/14/3 · 1347 dmg

ADR

67

HS%

57

K/D

1.00

Multi 1Util 36Pistol 2

JurtK

L102

14/15/3 · 1545 dmg

ADR

77

HS%

86

K/D

0.93

Entry 1/0Util 46Pistol 5

iccceey

L9

12/17/5 · 1686 dmg

ADR

84

HS%

50

K/D

0.71

Entry 1/0Util 103Pistol 5

osamas

L10

9/16/3 · 1089 dmg

ADR

54

HS%

56

K/D

0.56

Entry 3/0Util 29AWP 4Pistol 3

znnv's team

7 · 6

znnv

L108

28/7/2 · 2276 dmg

ADR

114

HS%

61

K/D

4.00

Entry 2/0Multi 5Util 65Pistol 7

r1c

L102

16/12/6 · 1681 dmg

ADR

84

HS%

44

K/D

1.33

Entry 2/0Multi 1Util 19AWP 5Pistol 3
K/D +18%ADR +10%

-Kbuloso

L82

14/13/7 · 1527 dmg

ADR

76

HS%

50

K/D

1.08

Entry 2/0Util 74AWP 2Pistol 1

ATA-_

L101

12/15/5 · 1549 dmg

ADR

77

HS%

50

K/D

0.80

Entry 1/0Multi 1Util 158AWP 1
K/D -28%HS % +25%

Diamond_goss

L10

11/20/7 · 1479 dmg

ADR

74

HS%

55

K/D

0.55

Entry 3/0Util 67Pistol 2
K/D -47%

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.