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Winner · sitosantos's team

1

80 kills · 5 players

de_dust2 · 33 min

1 rounds · 2025-08-07

Europe 5v5 Queue

Fr3ncie's team

0

72 kills · 5 players

Top fragger

blizzzking

31 kills

Top impact

blizzzking

153 ADR

Util damage

blizzzking

271 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sitosantos's team

8 · 5

blizzzking

L97

31/15/7 · 3056 dmg

ADR

153

HS%

61

K/D

2.07

Entry 4/0Multi 5Util 271AWP 1Pistol 8
ADR +99%K/D +99%

sitosantos

L94

22/14/2 · 2110 dmg

ADR

106

HS%

50

K/D

1.57

Multi 3Util 104Pistol 3

-Cr3MA-_

L81

12/14/5 · 1357 dmg

ADR

68

HS%

50

K/D

0.86

Util 96AWP 1Pistol 2

maedhrosmy

L91

8/16/6 · 1017 dmg

ADR

51

HS%

50

K/D

0.50

Entry 1/0Util 24AWP 2Pistol 2

Tr3dex

L9

7/14/6 · 1137 dmg

ADR

57

HS%

57

K/D

0.50

Util 157Pistol 2

Fr3ncie's team

4 · 3

Fr3ncie

L92

18/17/5 · 2108 dmg

ADR

105

HS%

61

K/D

1.06

Entry 3/0Util 72AWP 8Pistol 2

cokopeek

L92

17/13/7 · 1927 dmg

ADR

96

HS%

53

K/D

1.31

Entry 3/0Multi 1Util 43AWP 7Pistol 5

SUBZER0wins

L9

16/16/7 · 1787 dmg

ADR

89

HS%

38

K/D

1.00

Entry 6/0Util 185Pistol 1
K/D -9%ADR +26%

HUDES_

L83

13/18/2 · 1300 dmg

ADR

65

HS%

69

K/D

0.72

Entry 3/0Util 27Pistol 1

j_777_r

L8

8/16/4 · 1047 dmg

ADR

52

HS%

50

K/D

0.50

Multi 1Util 204Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.