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Winner · Skraatz-R's team

13

91 kills · 5 players

de_cache · 38 min

22 rounds · 2026-06-10

Europe 5v5 Queue

Anti-gwer

9

72 kills · 5 players

Top fragger

xMarble

24 kills

Top impact

CS_Nexx

112 ADR

Util damage

CS_Nexx

300 HP

Weak spots this match

vs lifetime baseline
  • Vlexa

    K/D 0.68 (avg 1.12)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Skraatz-R's team

9 · 4

xMarble

L83

24/15/2 · 2234 dmg

ADR

102

HS%

62

K/D

1.60

Entry 3/0Multi 1Util 136Pistol 7

Skraatz-R

L103

23/12/4 · 2182 dmg

ADR

99

HS%

61

K/D

1.92

Entry 5/0Multi 1Util 165AWP 8Pistol 6

Mulleimer

L103

17/15/7 · 1816 dmg

ADR

83

HS%

47

K/D

1.13

Entry 2/0Util 37AWP 1
HS % +21%K/D +19%

-Hougaard

L81

14/15/5 · 1568 dmg

ADR

71

HS%

57

K/D

0.93

Entry 1/0Util 72Pistol 3

sniitker

L103

13/15/4 · 1538 dmg

ADR

70

HS%

77

K/D

0.87

Entry 2/0Multi 2Util 30Pistol 4

Anti-gwer

3 · 6

CS_Nexx

L105

22/19/6 · 2455 dmg

ADR

112

HS%

50

K/D

1.16

Entry 2/0Multi 3Util 300AWP 3Pistol 5
ADR +31%HS % +9%

Haidrean

L92

16/16/4 · 1541 dmg

ADR

70

HS%

25

K/D

1.00

Entry 1/0Multi 2Util 17AWP 8Pistol 4

Sayoro

L101

14/18/2 · 1667 dmg

ADR

76

HS%

29

K/D

0.78

Entry 1/0Multi 1Util 3AWP 2

Vlexa

L101

13/19/5 · 1723 dmg

ADR

78

HS%

62

K/D

0.68

Entry 3/0Multi 1Util 133AWP 1Pistol 1
K/D -39%ADR -14%HS % +32%

Johnnou

L7

7/20/3 · 1173 dmg

ADR

53

HS%

57

K/D

0.35

Entry 2/0Util 52Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.