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ot3's team

10

70 kills · 5 players

de_nuke · 40 min

23 rounds · 2026-05-17

Europe 5v5 Queue

Winner · Matthew_Ball's team

13

81 kills · 5 players

Top fragger

ot3

23 kills

Top impact

ot3

114 ADR

Util damage

Matthew_Ball

203 HP

Weak spots this match

vs lifetime baseline
  • akiato666

    HS % 10% (avg 36%)

    -72%
  • akiato666

    K/D 0.62 (avg 1.01)

    -39%
  • akiato666

    ADR 57 (avg 75)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ot3's team

9 · 1

ot3

L73

23/16/6 · 2612 dmg

ADR

114

HS%

43

K/D

1.44

Entry 4/0Multi 2Util 141Pistol 4

-On-my-own-

L92

20/16/3 · 1917 dmg

ADR

83

HS%

60

K/D

1.25

Entry 2/0Multi 2Util 51Pistol 5

net-ruk1337

L92

11/17/2 · 1184 dmg

ADR

52

HS%

73

K/D

0.65

Entry 3/0Util 13Pistol 2

akiato666

L53

10/16/5 · 1313 dmg

ADR

57

HS%

10

K/D

0.62

Entry 2/0Multi 1Util 151AWP 6Pistol 1
HS % -72%K/D -39%

Monky_Monk

L6

6/18/3 · 700 dmg

ADR

30

HS%

83

K/D

0.33

Util 49Pistol 1

Matthew_Ball's team

3 · 10

NANANA

5

21/12/3 · 1969 dmg

ADR

86

HS%

33

K/D

1.75

Entry 3/0Multi 2Util 169Pistol 2

SmogMusic

5

19/13/3 · 2161 dmg

ADR

94

HS%

42

K/D

1.46

Entry 1/0Util 94AWP 4Pistol 7

Matthew_Ball

L61

17/14/4 · 1995 dmg

ADR

87

HS%

53

K/D

1.21

Entry 5/0Multi 1Util 203AWP 1Pistol 1

serejkee-

L91

14/15/4 · 1567 dmg

ADR

68

HS%

43

K/D

0.93

Entry 3/0Util 87Pistol 1

Hunter_n1ce

1

10/18/2 · 1257 dmg

ADR

55

HS%

40

K/D

0.56

Util 24Pistol 1

Half-by-half

First half

9 · 3

Second half

1 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.