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mORDW1N's team

7

59 kills · 5 players

de_ancient · 32 min

20 rounds · 2026-05-08

Europe 5v5 Queue

Winner · Talish163's team

13

81 kills · 5 players

Top fragger

shalyn

23 kills

Top impact

shalyn

129 ADR

Util damage

shalyn

215 HP

Weak spots this match

vs lifetime baseline
  • mORDW1N

    HS % 17% (avg 43%)

    -60%
  • Moon3cler

    ADR 62 (avg 88)

    -30%
  • mORDW1N

    K/D 0.75 (avg 0.99)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mORDW1N's team

5 · 2

Zengrinz

L94

15/15/1 · 1370 dmg

ADR

69

HS%

33

K/D

1.00

Entry 3/0Multi 2Util 80Pistol 1

konbojack

L9

13/18/3 · 1645 dmg

ADR

82

HS%

46

K/D

0.72

Entry 5/0Util 105AWP 2Pistol 5

mORDW1N

L101

12/16/5 · 1491 dmg

ADR

75

HS%

17

K/D

0.75

Entry 1/0Multi 1Util 60AWP 5Pistol 2
HS % -60%K/D -24%

khalikopter

L91

11/14/3 · 1095 dmg

ADR

55

HS%

55

K/D

0.79

Util 12Pistol 1

-Distract

L91

8/19/4 · 1019 dmg

ADR

51

HS%

88

K/D

0.42

Entry 1/0Util 102Pistol 3

Talish163's team

7 · 6

shalyn

L105

23/11/8 · 2579 dmg

ADR

129

HS%

52

K/D

2.09

Entry 5/0Multi 2Util 215AWP 2Pistol 8

BELYAKOV666

L93

20/11/3 · 1693 dmg

ADR

85

HS%

40

K/D

1.82

Entry 3/0Multi 2Util 19Pistol 5

Moon3cler

L92

13/10/2 · 1240 dmg

ADR

62

HS%

62

K/D

1.30

Util 16AWP 3Pistol 2
ADR -30%HS % +29%K/D +9%

B_E_A-S_T

L82

13/14/6 · 1556 dmg

ADR

78

HS%

46

K/D

0.93

Entry 1/0Util 100Pistol 4

Talish163

L71

12/16/6 · 1357 dmg

ADR

68

HS%

42

K/D

0.75

Entry 1/0Multi 1Util 39

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.