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Hackerokk's team

9

70 kills · 5 players

de_mirage · 37 min

22 rounds · 2026-06-02

Europe 5v5 Queue

Winner · RegenT-'s team

13

90 kills · 5 players

Top fragger

Hackerokk

25 kills

Top impact

Hackerokk

117 ADR

Util damage

Hackerokk

146 HP

Weak spots this match

vs lifetime baseline
  • fxckrayppp

    K/D 0.57 (avg 1.09)

    -48%
  • kyaputen-_-

    HS % 47% (avg 57%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Hackerokk's team

5 · 4

Hackerokk

L105

25/16/5 · 2569 dmg

ADR

117

HS%

40

K/D

1.56

Entry 3/0Multi 4Util 146AWP 7Pistol 2

Nezjno

L91

14/17/4 · 1509 dmg

ADR

69

HS%

64

K/D

0.82

Entry 1/0Multi 1Util 49Pistol 6

fxckrayppp

L101

12/21/2 · 1660 dmg

ADR

76

HS%

50

K/D

0.57

Entry 2/0Util 28AWP 1Pistol 2
K/D -48%HS % +11%

Zaywon

L102

11/17/3 · 1318 dmg

ADR

60

HS%

18

K/D

0.65

Entry 3/0Util 1AWP 4Pistol 1

dixxer337

L7

8/19/3 · 949 dmg

ADR

43

HS%

25

K/D

0.42

Entry 3/0

RegenT-'s team

7 · 6

-Engl1sh-

L105

20/15/7 · 2119 dmg

ADR

96

HS%

50

K/D

1.33

Entry 2/0Multi 1AWP 4Pistol 4

DrazingUping

L103

20/14/2 · 1870 dmg

ADR

85

HS%

65

K/D

1.43

Entry 3/0Multi 2Util 78Pistol 2

m0untes

L91

20/11/4 · 1823 dmg

ADR

83

HS%

60

K/D

1.82

Entry 2/0Multi 1Util 126Pistol 2

RegenT-

L101

15/13/4 · 1722 dmg

ADR

78

HS%

47

K/D

1.15

Entry 2/0Multi 1Util 134AWP 5Pistol 4

kyaputen-_-

L93

15/17/8 · 1911 dmg

ADR

87

HS%

47

K/D

0.88

Entry 1/0Multi 1Util 138Pistol 4
HS % -18%K/D -12%ADR +10%

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.