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MoonCry3's team

0

73 kills · 5 players

de_dust2 · 36 min

1 rounds · 2025-07-01

Europe 5v5 Queue

Winner · Nove1's team

1

89 kills · 5 players

Top fragger

Forsseee

24 kills

Top impact

Forsseee

102 ADR

Util damage

SsaaaQ

134 HP

Weak spots this match

vs lifetime baseline
  • h4ssee

    K/D 0.50 (avg 1.37)

    -64%
  • h4ssee

    HS % 33% (avg 54%)

    -39%
  • h4ssee

    ADR 61 (avg 91)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MoonCry3's team

4 · 5

Forsseee

L103

24/16/3 · 2250 dmg

ADR

102

HS%

54

K/D

1.50

Entry 2/0Multi 2Util 43Pistol 6
K/D +28%ADR +20%

nsheadshot

L101

20/18/5 · 2101 dmg

ADR

96

HS%

45

K/D

1.11

Entry 4/0Multi 1Util 35AWP 2

-m1rf1

L101

11/19/4 · 1259 dmg

ADR

57

HS%

45

K/D

0.58

Entry 2/0Multi 1Util 61AWP 4Pistol 2

h4ssee

L102

9/18/2 · 1344 dmg

ADR

61

HS%

33

K/D

0.50

Entry 1/0Multi 1Util 82Pistol 1
K/D -64%HS % -39%

MoonCry3

L102

9/19/9 · 1292 dmg

ADR

59

HS%

89

K/D

0.47

Entry 1/0Util 127

Nove1's team

8 · 5

reyeej

L104

21/14/4 · 2087 dmg

ADR

95

HS%

67

K/D

1.50

Entry 4/0Multi 2Util 6AWP 3Pistol 2

-r3threeX-

L102

20/16/5 · 2067 dmg

ADR

94

HS%

70

K/D

1.25

Entry 1/0Multi 2Util 118Pistol 2

wle

L93

20/14/7 · 2060 dmg

ADR

94

HS%

60

K/D

1.43

Entry 3/0Multi 2Util 55AWP 2Pistol 6

SsaaaQ

L103

18/14/8 · 1930 dmg

ADR

88

HS%

56

K/D

1.29

Entry 1/0Multi 2Util 134AWP 4Pistol 4

Nove1

L101

10/15/5 · 1661 dmg

ADR

76

HS%

50

K/D

0.67

Entry 3/0Util 28AWP 2Pistol 2

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.