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Roosterx3's team

11

92 kills · 5 players

de_mirage · 37 min

24 rounds · 2026-04-24

North America 5V5 Queue

Winner · EllyZard's team

13

84 kills · 5 players

Top fragger

Dust2IThrow

25 kills

Top impact

Dust2IThrow

101 ADR

Util damage

beebop_69

184 HP

Weak spots this match

vs lifetime baseline
  • EllyZard

    ADR 47 (avg 56)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Roosterx3's team

8 · 3

Dust2IThrow

3

25/15/6 · 2427 dmg

ADR

101

HS%

48

K/D

1.67

Entry 2/0Multi 2Util 84AWP 1Pistol 3

jmuck

4

21/16/9 · 1964 dmg

ADR

82

HS%

62

K/D

1.31

Entry 2/0Multi 3Util 161Pistol 5

Roosterx3

1

21/18/5 · 2232 dmg

ADR

93

HS%

48

K/D

1.17

Entry 2/0Util 25Pistol 4

WillyParty

1

13/17/13 · 2025 dmg

ADR

84

HS%

54

K/D

0.76

Util 107AWP 1Pistol 3

ticklemepeen

2

12/18/9 · 1474 dmg

ADR

61

HS%

42

K/D

0.67

Entry 2/0Multi 2Util 14AWP 6Pistol 1

EllyZard's team

4 · 9

littlekingy

L105

23/18/5 · 2403 dmg

ADR

100

HS%

43

K/D

1.28

Entry 5/0Multi 2Util 182AWP 2Pistol 5

anirlen

L72

19/18/3 · 1685 dmg

ADR

70

HS%

37

K/D

1.06

Entry 4/0Multi 2Util 7AWP 3Pistol 3

Cepiita

L81

15/22/8 · 1841 dmg

ADR

77

HS%

67

K/D

0.68

Entry 3/0Util 111Pistol 3

EllyZard

L54

14/17/3 · 1132 dmg

ADR

47

HS%

57

K/D

0.82

Entry 2/0Multi 1Util 21
ADR -16%HS % +36%K/D +21%

beebop_69

1

13/19/10 · 1854 dmg

ADR

77

HS%

38

K/D

0.68

Entry 2/0Multi 1Util 184

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.