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Winner · calamity's team

13

89 kills · 5 players

de_mirage · 37 min

24 rounds · 2026-05-28

North America 5V5 Queue

weeza's team

11

87 kills · 5 players

Top fragger

weeza

25 kills

Top impact

1soprano

105 ADR

Util damage

TAAKY0N

142 HP

Weak spots this match

vs lifetime baseline
  • calamity

    K/D 0.83 (avg 1.17)

    -29%
  • calamity

    ADR 74 (avg 94)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

calamity's team

6 · 7

1soprano

L104

24/19/6 · 2529 dmg

ADR

105

HS%

46

K/D

1.26

Entry 2/0Multi 3Util 23AWP 1Pistol 4

geec

L104

23/19/7 · 2333 dmg

ADR

97

HS%

48

K/D

1.21

Entry 5/0Multi 1Util 104AWP 5Pistol 1

sayubi

L103

17/17/2 · 1672 dmg

ADR

70

HS%

29

K/D

1.00

Entry 1/0Util 117Pistol 3

calamity

L101

15/18/6 · 1769 dmg

ADR

74

HS%

60

K/D

0.83

Util 55Pistol 2
K/D -29%ADR -21%HS % +13%

TAAKY0N

L101

10/18/6 · 1324 dmg

ADR

55

HS%

60

K/D

0.56

Entry 1/0Util 142

weeza's team

6 · 5

weeza

L104

25/16/2 · 2494 dmg

ADR

104

HS%

60

K/D

1.56

Entry 5/0Multi 3Util 91Pistol 2

dantemoren

L10

18/17/7 · 2109 dmg

ADR

88

HS%

50

K/D

1.06

Entry 1/0Util 132AWP 1Pistol 3

Interrobang

L103

17/18/6 · 1848 dmg

ADR

77

HS%

65

K/D

0.94

Entry 4/0Multi 1Util 104AWP 4Pistol 6

man327

L103

16/18/6 · 1600 dmg

ADR

67

HS%

56

K/D

0.89

Entry 1/0Util 131Pistol 6

kyle2k

L101

11/20/7 · 1445 dmg

ADR

60

HS%

45

K/D

0.55

Entry 4/0Multi 1Util 32Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.