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SLAVA_SHPALA's team

7

59 kills · 5 players

de_mirage · 34 min

20 rounds · 2026-05-27

Europe 5v5 Queue

Winner · med1ant's team

13

81 kills · 5 players

Top fragger

MEGAKNIGHT52

21 kills

Top impact

IIK__

112 ADR

Util damage

carab1n-

158 HP

Weak spots this match

vs lifetime baseline
  • -ohayooo

    ADR 44 (avg 75)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SLAVA_SHPALA's team

4 · 3

abyss999--

L103

19/15/3 · 1683 dmg

ADR

84

HS%

58

K/D

1.27

Entry 3/0Multi 2Util 37AWP 3Pistol 9
HS % +23%K/D +12%

kewx7

L102

14/16/5 · 1609 dmg

ADR

80

HS%

50

K/D

0.88

Entry 2/0Multi 1Util 30AWP 3Pistol 2

SLAVA_SHPALA

L101

10/16/3 · 1270 dmg

ADR

64

HS%

70

K/D

0.62

Entry 2/0Util 86Pistol 3

kerkess

L10

10/17/2 · 1338 dmg

ADR

67

HS%

70

K/D

0.59

Entry 1/0Util 70Pistol 3

Puuusik

L101

6/15/2 · 751 dmg

ADR

38

HS%

67

K/D

0.40

Util 142Pistol 1

med1ant's team

8 · 5

MEGAKNIGHT52

L105

21/13/4 · 2176 dmg

ADR

109

HS%

48

K/D

1.62

Entry 4/0Multi 3Util 91AWP 7Pistol 5

IIK__

L104

19/13/7 · 2249 dmg

ADR

112

HS%

74

K/D

1.46

Multi 2Util 115Pistol 5

med1ant

L103

18/10/3 · 1601 dmg

ADR

80

HS%

56

K/D

1.80

Entry 3/0Util 13AWP 2Pistol 1

carab1n-

L101

13/15/8 · 1744 dmg

ADR

87

HS%

46

K/D

0.87

Entry 4/0Util 158Pistol 5

-ohayooo

L10

10/10/3 · 880 dmg

ADR

44

HS%

50

K/D

1.00

Entry 1/0Util 75AWP 1Pistol 2
ADR -41%

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.