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Winner · KevinCheng's team

13

71 kills · 5 players

de_ancient · 25 min

15 rounds · 2026-04-25

North America 5V5 Queue

shizzir's team

2

37 kills · 5 players

Top fragger

KevinCheng

19 kills

Top impact

KevinCheng

109 ADR

Util damage

chewbaccalad

73 HP

Weak spots this match

vs lifetime baseline
  • Clit_Command

    K/D 0.53 (avg 0.90)

    -41%
  • Clit_Command

    HS % 25% (avg 36%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KevinCheng's team

10 · 3

KevinCheng

L46

19/7/3 · 1636 dmg

ADR

109

HS%

74

K/D

2.71

Entry 2/0Multi 1Util 22Pistol 4

ghostenone

3

16/6/3 · 1399 dmg

ADR

93

HS%

75

K/D

2.67

Entry 1/0Multi 2Util 30AWP 4Pistol 1

gnnrz4

1

14/6/3 · 1505 dmg

ADR

100

HS%

29

K/D

2.33

Util 45Pistol 2
HS % -15%K/D +118%ADR +32%

bydecil

L41

11/10/6 · 1383 dmg

ADR

92

HS%

27

K/D

1.10

Entry 1/0Multi 1Pistol 1

Martyrdoms

2

11/8/7 · 1386 dmg

ADR

92

HS%

64

K/D

1.38

Entry 3/0Multi 1Util 34Pistol 4

shizzir's team

2 · 0

Fentrillo

1

10/13/0 · 1067 dmg

ADR

71

HS%

50

K/D

0.77

Entry 1/0Util 47Pistol 2

JuiceBox_J

1

8/14/4 · 1157 dmg

ADR

77

HS%

25

K/D

0.57

Entry 4/0Multi 1Util 38AWP 1Pistol 2

Clit_Command

8/15/2 · 1204 dmg

ADR

80

HS%

25

K/D

0.53

Entry 1/0AWP 1Pistol 1
K/D -41%HS % -31%ADR +11%

shizzir

6/15/1 · 621 dmg

ADR

41

HS%

50

K/D

0.40

Entry 2/0Pistol 2

chewbaccalad

5/14/5 · 819 dmg

ADR

55

HS%

20

K/D

0.36

Util 73AWP 1

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.