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Winner · rovka's team

22

147 kills · 5 players

de_ancient · 66 min

40 rounds · 2026-06-02

Europe 5v5 Queue

covais's team

18

141 kills · 5 players

Top fragger

TSUB4SA-

48 kills

Top impact

TSUB4SA-

111 ADR

Util damage

SAvECH1KS

730 HP

Weak spots this match

vs lifetime baseline
  • EY3SCLOSED

    K/D 0.93 (avg 1.41)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rovka's team

6 · 6 · OT 10

UrniQ

L105

38/27/9 · 4081 dmg

ADR

102

HS%

58

K/D

1.41

Entry 4/0Multi 3Util 209AWP 4Pistol 3

rovka

L105

31/32/12 · 3229 dmg

ADR

81

HS%

61

K/D

0.97

Entry 5/0Multi 1Util 286Pistol 4

EY3SCLOSED

L103

27/29/11 · 3295 dmg

ADR

82

HS%

59

K/D

0.93

Entry 1/0Util 273Pistol 4
K/D -34%

Donkey_Tae

L104

26/25/6 · 2474 dmg

ADR

62

HS%

54

K/D

1.04

Entry 3/0Multi 1Util 219Pistol 2

pympalas

L105

25/31/14 · 3075 dmg

ADR

77

HS%

36

K/D

0.81

Entry 5/0Multi 1Util 370AWP 4Pistol 5

covais's team

6 · 6 · OT 6

TSUB4SA-

L108

48/30/10 · 4450 dmg

ADR

111

HS%

56

K/D

1.60

Entry 12/0Multi 4Util 378Pistol 8

Alan_B1da

L102

26/33/11 · 2565 dmg

ADR

64

HS%

31

K/D

0.79

Entry 5/0Multi 1Util 195AWP 6Pistol 4

MARVIXXXX

L104

26/30/9 · 3397 dmg

ADR

85

HS%

42

K/D

0.87

Entry 2/0Util 400AWP 2Pistol 4

covais

L103

21/28/11 · 2815 dmg

ADR

70

HS%

52

K/D

0.75

Entry 2/0Multi 1Util 454AWP 1Pistol 3

SAvECH1KS

L101

20/30/18 · 2624 dmg

ADR

66

HS%

15

K/D

0.67

Entry 1/0Util 730Pistol 5

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

10 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.