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Winner · eDoTR's team

13

75 kills · 5 players

de_anubis · 33 min

18 rounds · 2026-05-23

Europe 5v5 Queue

zpdl's team

5

44 kills · 5 players

Top fragger

eDoTR

20 kills

Top impact

g0xE

104 ADR

Util damage

pool-M

327 HP

Weak spots this match

vs lifetime baseline
  • Balon4ik008

    K/D 0.46 (avg 0.89)

    -48%
  • Balon4ik008

    HS % 17% (avg 32%)

    -47%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

eDoTR's team

7 · 6

eDoTR

L42

20/8/3 · 1647 dmg

ADR

92

HS%

45

K/D

2.50

Entry 1/0Multi 1Util 64AWP 1Pistol 3

g0xE

L54

18/8/4 · 1870 dmg

ADR

104

HS%

50

K/D

2.25

Multi 2Util 188Pistol 2
HS % -12%K/D +112%ADR +36%

SquirtLee

L53

15/9/5 · 1645 dmg

ADR

91

HS%

40

K/D

1.67

Entry 1/0Util 132Pistol 4

pool-M

L83

12/11/6 · 1520 dmg

ADR

84

HS%

33

K/D

1.09

Entry 4/0Multi 1Util 327Pistol 2

underkobra

L41

10/8/4 · 1166 dmg

ADR

65

HS%

40

K/D

1.25

Entry 3/0Util 186Pistol 1

zpdl's team

5 · 0

Bizon4ik24

L41

13/15/0 · 1351 dmg

ADR

75

HS%

85

K/D

0.87

Entry 4/0Multi 1Util 50Pistol 2

pojiloyaye

L61

11/16/6 · 1528 dmg

ADR

85

HS%

55

K/D

0.69

Entry 3/0Util 4Pistol 1

zpdl

L7

9/14/0 · 1095 dmg

ADR

61

HS%

44

K/D

0.64

Entry 1/0Util 35AWP 2Pistol 2

Balon4ik008

2

6/13/6 · 827 dmg

ADR

46

HS%

17

K/D

0.46

Util 74Pistol 1
K/D -48%HS % -47%

Tony_Player

L51

5/17/1 · 918 dmg

ADR

51

HS%

60

K/D

0.29

Entry 1/0Util 23

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.