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dIRTYXTOPG's team

13

94 kills · 5 players

de_anubis · 51 min

29 rounds · 2026-05-28

North America 5V5 Queue

Winner · L0rdHASH_Fps's team

16

107 kills · 5 players

Top fragger

MYNECRAFT

25 kills

Top impact

Zenodorus

103 ADR

Util damage

dIRTYXTOPG

306 HP

Weak spots this match

vs lifetime baseline
  • MYNECRAFT

    HS % 20% (avg 49%)

    -59%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dIRTYXTOPG's team

6 · 6 · OT 1

wk4f

L64

24/21/6 · 2962 dmg

ADR

102

HS%

38

K/D

1.14

Entry 4/0Multi 3Util 164AWP 2Pistol 2

dIRTYXTOPG

L44

22/21/4 · 2256 dmg

ADR

78

HS%

45

K/D

1.05

Entry 4/0Multi 1Util 306

ClawseyS

2

21/20/7 · 2246 dmg

ADR

77

HS%

67

K/D

1.05

Entry 2/0Multi 2Util 109Pistol 1

Puddin

L51

15/21/4 · 1845 dmg

ADR

64

HS%

67

K/D

0.71

Entry 2/0Multi 1Util 139

xFlynnbat

L52

12/25/7 · 1655 dmg

ADR

57

HS%

83

K/D

0.48

Multi 1Pistol 2

L0rdHASH_Fps's team

6 · 6 · OT 4

MYNECRAFT

L73

25/20/9 · 2344 dmg

ADR

81

HS%

20

K/D

1.25

Entry 6/0Multi 4Util 136Pistol 3
HS % -59%K/D -10%

Zenodorus

L53

25/18/7 · 2987 dmg

ADR

103

HS%

72

K/D

1.39

Entry 4/0Multi 3Util 3Pistol 6

Rudog

5

23/20/5 · 2683 dmg

ADR

93

HS%

22

K/D

1.15

Entry 3/0Multi 2Util 6Pistol 2

F4b1nho

L53

22/18/2 · 2307 dmg

ADR

80

HS%

36

K/D

1.22

Entry 2/0AWP 5Pistol 3

L0rdHASH_Fps

L42

12/19/4 · 1464 dmg

ADR

51

HS%

33

K/D

0.63

Entry 2/0Util 125AWP 4

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.