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adqcs's team

4

37 kills · 5 players

de_ancient · 26 min

17 rounds · 2025-12-17

Europe 5v5 Queue

Winner · Kvix's team

13

71 kills · 5 players

Top fragger

HdH3AdSh07Z2

17 kills

Top impact

Kvix

105 ADR

Util damage

Kvix

217 HP

Weak spots this match

vs lifetime baseline
  • 10AvgPros

    K/D 0.47 (avg 1.23)

    -62%
  • 10AvgPros

    ADR 51 (avg 73)

    -31%
  • 10AvgPros

    HS % 43% (avg 52%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

adqcs's team

3 · 1

adqcs

L101

12/15/4 · 1487 dmg

ADR

88

HS%

67

K/D

0.80

Entry 1/0Multi 2Util 192AWP 2Pistol 5

10AvgPros

L10

7/15/3 · 861 dmg

ADR

51

HS%

43

K/D

0.47

Entry 1/0Util 78Pistol 3
K/D -62%ADR -31%

-Mixon-

L10

7/16/4 · 910 dmg

ADR

54

HS%

57

K/D

0.44

Entry 1/0Util 58Pistol 2

stawczor2115

L102

6/14/2 · 692 dmg

ADR

41

HS%

17

K/D

0.43

Multi 1Util 19Pistol 1

NotFunny

L101

5/13/2 · 497 dmg

ADR

29

HS%

20

K/D

0.38

Entry 1/0Util 8Pistol 3

Kvix's team

9 · 4

HdH3AdSh07Z2

L103

17/7/1 · 1651 dmg

ADR

97

HS%

47

K/D

2.43

Entry 1/0Multi 1Util 3Pistol 5
K/D +123%ADR +15%

Kvix

L103

16/8/4 · 1777 dmg

ADR

105

HS%

62

K/D

2.00

Entry 7/0Multi 2Util 217AWP 1Pistol 6

Marran

L102

14/8/5 · 1397 dmg

ADR

82

HS%

29

K/D

1.75

Entry 1/0Util 141Pistol 1

espy

L102

12/8/8 · 1237 dmg

ADR

73

HS%

75

K/D

1.50

Entry 2/0Multi 1Util 49Pistol 1

-Chad

L103

12/7/4 · 1301 dmg

ADR

77

HS%

42

K/D

1.71

Entry 2/0Util 25AWP 2Pistol 1

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.