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Winner · circ0nflex's team

1

76 kills · 5 players

de_mirage · 32 min

1 rounds · 2025-05-17

Europe 5v5 Queue

project139's team

0

53 kills · 5 players

Top fragger

office

25 kills

Top impact

office

138 ADR

Util damage

roof

107 HP

Weak spots this match

vs lifetime baseline
  • PABLOVONZALZ

    HS % 33% (avg 41%)

    -20%
  • PABLOVONZALZ

    ADR 72 (avg 88)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

circ0nflex's team

10 · 3

office

L35

25/10/6 · 2490 dmg

ADR

138

HS%

52

K/D

2.50

Entry 5/0Multi 5Util 44Pistol 4

roof

L22

17/12/3 · 1707 dmg

ADR

95

HS%

71

K/D

1.42

Entry 2/0Multi 1Util 107AWP 1Pistol 3

WH0VMI

L32

13/12/5 · 1626 dmg

ADR

90

HS%

46

K/D

1.08

Entry 2/0Multi 1Util 63AWP 2Pistol 3

PABLOVONZALZ

L52

12/9/2 · 1290 dmg

ADR

72

HS%

33

K/D

1.33

Entry 1/0Multi 1Util 42AWP 2Pistol 3
HS % -20%ADR -18%

circ0nflex

L32

9/11/4 · 923 dmg

ADR

51

HS%

11

K/D

0.82

Multi 1Util 37

project139's team

2 · 3

Mot01

L22

15/16/3 · 1734 dmg

ADR

96

HS%

40

K/D

0.94

Pistol 2

baronchik_t

L41

13/14/1 · 1467 dmg

ADR

82

HS%

38

K/D

0.93

Entry 2/0Multi 2AWP 4

Georgik1107

L21

11/17/2 · 1087 dmg

ADR

60

HS%

55

K/D

0.65

Entry 3/0Util 3Pistol 3

PrexhausteD

L41

8/15/1 · 939 dmg

ADR

52

HS%

62

K/D

0.53

Entry 1/0Util 1Pistol 3

project139

L2

6/14/6 · 871 dmg

ADR

48

HS%

67

K/D

0.43

Entry 2/0Util 3Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.