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guginho's team

7

54 kills · 5 players

de_cache · 33 min

20 rounds · 2026-06-13

Europe 5v5 Queue

Winner · ItzSpiZy's team

13

84 kills · 5 players

Top fragger

LuckyT1M

24 kills

Top impact

LuckyT1M

124 ADR

Util damage

LuckyT1M

212 HP

Weak spots this match

vs lifetime baseline
  • Revlli

    K/D 0.61 (avg 1.12)

    -46%
  • Revlli

    ADR 66 (avg 81)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

guginho's team

6 · 1

guginho

L51

15/18/3 · 1525 dmg

ADR

76

HS%

60

K/D

0.83

Entry 2/0Multi 1Util 3AWP 1Pistol 4

Leoyache03

L71

14/17/1 · 1678 dmg

ADR

84

HS%

57

K/D

0.82

Entry 2/0Multi 1AWP 2Pistol 3

Revlli

L6

11/18/3 · 1322 dmg

ADR

66

HS%

82

K/D

0.61

Entry 3/0Util 24Pistol 5
K/D -46%ADR -18%HS % +55%

Kr4sti11

L72

8/16/4 · 1016 dmg

ADR

51

HS%

62

K/D

0.50

Entry 1/0Util 66Pistol 3

makyyiy

L53

6/15/1 · 814 dmg

ADR

41

HS%

17

K/D

0.40

Entry 1/0Multi 1Util 9AWP 6

ItzSpiZy's team

6 · 7

LuckyT1M

L55

24/11/7 · 2474 dmg

ADR

124

HS%

58

K/D

2.18

Entry 5/0Multi 3Util 212AWP 4Pistol 5

ItzSpiZy

L72

19/10/5 · 2025 dmg

ADR

101

HS%

32

K/D

1.90

Entry 2/0Multi 1Util 67AWP 7Pistol 3

lessr6

L73

19/8/2 · 1650 dmg

ADR

83

HS%

63

K/D

2.38

Multi 1Util 39Pistol 6

DionyTV

L53

14/13/3 · 1574 dmg

ADR

79

HS%

50

K/D

1.08

Entry 1/0Multi 1Util 50Pistol 1

Simpatiku

L5

8/13/3 · 952 dmg

ADR

48

HS%

62

K/D

0.62

Entry 3/0Util 6Pistol 2

Half-by-half

First half

6 · 6

Second half

1 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.