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Winner · Scr0oge's team

13

74 kills · 5 players

de_anubis · 33 min

19 rounds · 2026-05-27

Europe 5v5 Queue

SchneiderDS's team

6

52 kills · 5 players

Top fragger

Novi11

20 kills

Top impact

bOoMaRabia

121 ADR

Util damage

N0R1ZZZ

242 HP

Weak spots this match

vs lifetime baseline
  • MVRRRR

    K/D 0.67 (avg 1.26)

    -47%
  • MVRRRR

    ADR 50 (avg 79)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Scr0oge's team

8 · 5

Novi11

L72

20/9/4 · 1981 dmg

ADR

104

HS%

30

K/D

2.22

Entry 5/0Multi 2Util 22AWP 10Pistol 1

bOoMaRabia

L74

19/11/5 · 2298 dmg

ADR

121

HS%

26

K/D

1.73

Entry 2/0Multi 1Util 97AWP 4Pistol 2

Scr0oge

L72

14/8/6 · 1496 dmg

ADR

79

HS%

50

K/D

1.75

Entry 2/0Multi 1Pistol 4

N0R1ZZZ

L74

13/13/4 · 1414 dmg

ADR

74

HS%

38

K/D

1.00

Entry 3/0Multi 2Util 242Pistol 1

_Rav_

L71

8/11/2 · 958 dmg

ADR

50

HS%

25

K/D

0.73

Entry 1/0Util 96AWP 1Pistol 1

SchneiderDS's team

4 · 2

SchneiderDS

L8

12/15/4 · 1163 dmg

ADR

61

HS%

42

K/D

0.80

Multi 1Util 43Pistol 2

FULLW17

L62

11/15/5 · 1293 dmg

ADR

68

HS%

36

K/D

0.73

Entry 1/0Multi 1Util 4Pistol 5

beto_

L73

10/13/6 · 1556 dmg

ADR

82

HS%

70

K/D

0.77

Multi 1Util 89AWP 1Pistol 4

MVRRRR

L6

10/15/4 · 945 dmg

ADR

50

HS%

50

K/D

0.67

Entry 2/0Util 7AWP 4Pistol 1
K/D -47%ADR -37%HS % +9%

yak1ww1

L81

9/16/4 · 1187 dmg

ADR

63

HS%

44

K/D

0.56

Entry 3/0AWP 1Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.