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Winner · 1Dobriy1's team

13

72 kills · 5 players

de_ancient · 23 min

16 rounds · 2026-04-02

Europe 5v5 Queue

Ferrador's team

3

43 kills · 5 players

Top fragger

Tedy2cute

20 kills

Top impact

1Dobriy1

115 ADR

Util damage

-ap0stol

343 HP

Weak spots this match

vs lifetime baseline
  • mocaonn

    K/D 0.20 (avg 1.00)

    -80%
  • mocaonn

    ADR 29 (avg 72)

    -59%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1Dobriy1's team

9 · 4

Tedy2cute

L92

20/8/3 · 1690 dmg

ADR

106

HS%

45

K/D

2.50

Entry 3/0Multi 2Util 87Pistol 3

1Dobriy1

L85

18/9/7 · 1837 dmg

ADR

115

HS%

61

K/D

2.00

Entry 3/0Multi 1Util 260Pistol 5

Second_Tou4h

L92

15/8/4 · 1562 dmg

ADR

98

HS%

33

K/D

1.88

Entry 4/0Multi 1Util 16AWP 4Pistol 1

-ap0stol

L91

10/9/2 · 1173 dmg

ADR

73

HS%

60

K/D

1.11

Entry 2/0Util 343AWP 1Pistol 1

Davie04

L93

9/10/5 · 1237 dmg

ADR

77

HS%

67

K/D

0.90

Util 69Pistol 1

Ferrador's team

3 · 0

rage09

L91

14/15/2 · 1620 dmg

ADR

101

HS%

57

K/D

0.93

Entry 1/0Multi 2Util 96Pistol 3

RoGeR_98

L9

10/13/2 · 1308 dmg

ADR

82

HS%

80

K/D

0.77

Entry 1/0Util 42Pistol 2

Ferrador

L101

10/14/1 · 1082 dmg

ADR

68

HS%

30

K/D

0.71

Multi 1Util 16AWP 4Pistol 5

pbtrusso

L61

6/16/2 · 804 dmg

ADR

50

HS%

67

K/D

0.38

Entry 1/0Util 101Pistol 3

mocaonn

L8

3/15/3 · 469 dmg

ADR

29

HS%

67

K/D

0.20

Entry 1/0Util 5Pistol 1
K/D -80%ADR -59%HS % +29%

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.