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Winner · uNT0UCHABLE's team

16

98 kills · 5 players

de_ancient · 44 min

29 rounds · 2026-05-29

Europe 5v5 Queue

1nvenTed's team

13

99 kills · 5 players

Top fragger

stratefIy

32 kills

Top impact

stratefIy

122 ADR

Util damage

1nvenTed

318 HP

Weak spots this match

vs lifetime baseline
  • COJlAHAFLIP

    K/D 0.64 (avg 1.24)

    -48%
  • COJlAHAFLIP

    ADR 58 (avg 85)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

uNT0UCHABLE's team

3 · 9 · OT 4

stratefIy

L107

32/19/4 · 3532 dmg

ADR

122

HS%

66

K/D

1.68

Entry 6/0Multi 3Util 230Pistol 1

Moka-

L103

31/19/4 · 2952 dmg

ADR

102

HS%

35

K/D

1.63

Entry 3/0Multi 3Util 96AWP 13Pistol 11

uNT0UCHABLE

L104

18/22/8 · 2235 dmg

ADR

77

HS%

56

K/D

0.82

Entry 3/0Multi 2Util 84AWP 1Pistol 2

COJlAHAFLIP

L101

14/22/5 · 1684 dmg

ADR

58

HS%

57

K/D

0.64

Entry 4/0Util 80AWP 1Pistol 2
K/D -48%ADR -32%HS % +14%

huypesda

L10

3/3/0 · 271 dmg

ADR

9

HS%

100

K/D

1.00

Entry 1/0Pistol 3

1nvenTed's team

9 · 3 · OT 1

kytse

L104

26/21/7 · 2596 dmg

ADR

90

HS%

62

K/D

1.24

Entry 4/0Multi 2Util 106Pistol 2

1nvenTed

L103

22/24/8 · 2323 dmg

ADR

80

HS%

73

K/D

0.92

Entry 2/0Util 318Pistol 4

tematekila

L103

18/22/7 · 2108 dmg

ADR

73

HS%

33

K/D

0.82

Entry 1/0Util 131AWP 4Pistol 4

Astro71

L101

17/18/7 · 1732 dmg

ADR

60

HS%

53

K/D

0.94

Entry 2/0Util 32Pistol 1

TOP1PLAYER

L102

16/23/10 · 1871 dmg

ADR

65

HS%

56

K/D

0.70

Entry 3/0Util 89Pistol 5

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.