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RogaCH's team

8

73 kills · 5 players

de_dust2 · 33 min

21 rounds · 2026-02-22

Europe 5v5 Queue

Winner · Tyyytas's team

13

76 kills · 5 players

Top fragger

RogaCH

27 kills

Top impact

RogaCH

118 ADR

Util damage

_ACIMASIZ_

181 HP

Weak spots this match

vs lifetime baseline
  • upapier

    ADR 68 (avg 82)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RogaCH's team

5 · 3

RogaCH

L83

27/14/3 · 2479 dmg

ADR

118

HS%

26

K/D

1.93

Entry 2/0Multi 3Util 13AWP 11Pistol 4

upapier

L82

15/15/4 · 1426 dmg

ADR

68

HS%

47

K/D

1.00

Entry 3/0Multi 2Util 124AWP 4Pistol 3
ADR -17%HS % -13%

fon1a666

L7

12/17/4 · 1325 dmg

ADR

63

HS%

33

K/D

0.71

Entry 1/0Multi 1Util 8AWP 4Pistol 2

dragevNi

L72

10/16/9 · 1758 dmg

ADR

84

HS%

60

K/D

0.62

Entry 1/0Util 97Pistol 1

GrubyGibon2

L71

9/14/1 · 992 dmg

ADR

47

HS%

44

K/D

0.64

Entry 1/0Util 80AWP 3

Tyyytas's team

7 · 6

kamdush

L74

20/11/3 · 1881 dmg

ADR

90

HS%

60

K/D

1.82

Entry 3/0Multi 1Util 65AWP 5Pistol 3

zMancius

L73

19/17/3 · 1733 dmg

ADR

83

HS%

58

K/D

1.12

Entry 4/0Multi 1Util 147AWP 1Pistol 4

Tyyytas

L73

18/14/3 · 1700 dmg

ADR

81

HS%

67

K/D

1.29

Entry 1/0Multi 1Util 37AWP 4Pistol 9

-rapid06

L83

10/12/6 · 1316 dmg

ADR

63

HS%

80

K/D

0.83

Entry 2/0Util 91Pistol 4

_ACIMASIZ_

L7

9/19/9 · 1484 dmg

ADR

71

HS%

22

K/D

0.47

Entry 3/0Util 181AWP 1

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.