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Winner · Lops Bakery

13

77 kills · 5 players

de_anubis · 37 min

20 rounds · 2026-05-22

S57 NA Main Central - Regular Season

FRAGDEMONS

7

65 kills · 5 players

Top fragger

JMZ

19 kills

Top impact

JMZ

102 ADR

Util damage

AGN

253 HP

Weak spots this match

vs lifetime baseline
  • omw2killu

    K/D 0.75 (avg 1.23)

    -39%
  • omw2killu

    HS % 33% (avg 48%)

    -31%
  • -Anarchyz

    K/D 0.81 (avg 1.02)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Lops Bakery

8 · 5

JMZ

4

19/8/6 · 2033 dmg

ADR

102

HS%

37

K/D

2.38

Entry 4/0Multi 1Util 244AWP 2Pistol 3

AGN

L102

17/15/2 · 1945 dmg

ADR

97

HS%

47

K/D

1.13

Entry 2/0Multi 1Util 253Pistol 6

sascha

L104

17/12/1 · 1528 dmg

ADR

76

HS%

29

K/D

1.42

Entry 2/0Multi 2Util 57AWP 8Pistol 4

-Anarchyz

L103

13/16/6 · 1784 dmg

ADR

89

HS%

62

K/D

0.81

Entry 4/0Util 177Pistol 4
K/D -21%HS % +51%ADR +19%

LordOPies

L10

11/14/4 · 1199 dmg

ADR

60

HS%

18

K/D

0.79

Entry 2/0Util 126AWP 1Pistol 3

FRAGDEMONS

4 · 3

-MOA

2

18/15/2 · 1691 dmg

ADR

85

HS%

39

K/D

1.20

Entry 3/0Multi 2Util 32AWP 7Pistol 3

barley

L104

15/15/4 · 1431 dmg

ADR

72

HS%

53

K/D

1.00

Entry 2/0Util 66Pistol 3

syndrolic

L9

12/14/2 · 1425 dmg

ADR

71

HS%

67

K/D

0.86

Entry 1/0Multi 1Util 51Pistol 3

omw2killu

12/16/6 · 1455 dmg

ADR

73

HS%

33

K/D

0.75

Multi 1Util 112Pistol 2
K/D -39%HS % -31%

Ryner

1

8/17/5 · 1070 dmg

ADR

54

HS%

75

K/D

0.47

Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.