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Winner · reyalP_00's team

13

93 kills · 5 players

de_nuke · 38 min

24 rounds · 2026-05-13

Europe 5v5 Queue

JKV's team

11

87 kills · 5 players

Top fragger

_Darm

29 kills

Top impact

_Darm

125 ADR

Util damage

Eardieee

122 HP

Weak spots this match

vs lifetime baseline
  • JKV

    K/D 0.75 (avg 1.06)

    -29%
  • LABUBUANAL

    ADR 57 (avg 76)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

reyalP_00's team

6 · 7

_Darm

L105

29/22/6 · 3009 dmg

ADR

125

HS%

62

K/D

1.32

Entry 4/0Multi 4Util 84Pistol 7

Azpi

L103

25/16/6 · 2602 dmg

ADR

108

HS%

44

K/D

1.56

Entry 5/0Multi 3Util 103Pistol 4

reyalP_00

L101

16/18/6 · 1697 dmg

ADR

71

HS%

69

K/D

0.89

Entry 1/0Util 69Pistol 1

LABUBUANAL

L103

15/15/2 · 1357 dmg

ADR

57

HS%

60

K/D

1.00

Entry 3/0Multi 1Util 30AWP 1Pistol 5
ADR -25%HS % +33%

Eardieee

L101

8/19/4 · 1088 dmg

ADR

45

HS%

25

K/D

0.42

Util 122Pistol 1

JKV's team

6 · 5

--rival

L102

26/16/4 · 2448 dmg

ADR

102

HS%

65

K/D

1.62

Entry 1/0Multi 1Util 33Pistol 4

zuhh--

L105

21/18/5 · 2325 dmg

ADR

97

HS%

43

K/D

1.17

Entry 1/0Multi 2Util 61Pistol 4

LKkK-

L102

16/20/1 · 1604 dmg

ADR

67

HS%

56

K/D

0.80

Entry 4/0Util 35AWP 3Pistol 6

JKV

L101

15/20/8 · 1758 dmg

ADR

73

HS%

53

K/D

0.75

Entry 2/0Util 44AWP 1Pistol 3
K/D -29%HS % +8%

arslaNENCH

L101

9/19/7 · 1297 dmg

ADR

54

HS%

11

K/D

0.47

Entry 3/0Util 51AWP 1Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.