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le0Nesy's team

8

63 kills · 5 players

de_ancient · 37 min

21 rounds · 2026-06-02

Europe 5v5 Queue

Winner · Daisea's team

13

87 kills · 5 players

Top fragger

r1n4ch

21 kills

Top impact

m4rlen

117 ADR

Util damage

yucha

219 HP

Weak spots this match

vs lifetime baseline
  • yucha

    HS % 31% (avg 44%)

    -30%
  • yucha

    K/D 0.94 (avg 1.13)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

le0Nesy's team

4 · 4

-z1gg

L101

20/18/5 · 1793 dmg

ADR

85

HS%

45

K/D

1.11

Entry 2/0Multi 1Util 87Pistol 3
HS % -13%

aezakme

L102

18/16/5 · 1940 dmg

ADR

92

HS%

44

K/D

1.12

Entry 1/0Multi 3Util 37Pistol 1

yucha

L104

16/17/9 · 1870 dmg

ADR

89

HS%

31

K/D

0.94

Entry 2/0Multi 1Util 219Pistol 3
HS % -30%K/D -17%ADR +10%

lianiva

L101

5/18/5 · 824 dmg

ADR

39

HS%

40

K/D

0.28

Multi 1AWP 3Pistol 1

le0Nesy

L10

4/19/3 · 955 dmg

ADR

46

HS%

50

K/D

0.21

Entry 1/0Util 38Pistol 2

Daisea's team

8 · 5

r1n4ch

L103

21/13/4 · 2207 dmg

ADR

105

HS%

57

K/D

1.62

Entry 6/0Multi 1Util 184Pistol 3

m4rlen

L102

20/15/10 · 2450 dmg

ADR

117

HS%

45

K/D

1.33

Entry 5/0Multi 1Util 104AWP 3Pistol 2

n4rumi

L104

17/12/7 · 1611 dmg

ADR

77

HS%

53

K/D

1.42

Entry 1/0Util 73Pistol 6
K/D +27%

Daisea

L101

16/15/8 · 1747 dmg

ADR

83

HS%

44

K/D

1.07

Entry 2/0Multi 1Util 210Pistol 3

-t1led

L103

13/11/1 · 1069 dmg

ADR

51

HS%

46

K/D

1.18

Entry 1/0Multi 1Util 56AWP 2Pistol 4

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.