Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

EchoTwinS's team

0

74 kills · 5 players

de_nuke · 35 min

1 rounds · 2025-08-17

Europe 5v5 Queue

Winner · PaRzzl's team

1

87 kills · 5 players

Top fragger

KAPATE_PACAH

30 kills

Top impact

KAPATE_PACAH

107 ADR

Util damage

tittle999

112 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

EchoTwinS's team

3 · 7

EchoTwinS

L64

23/14/0 · 2309 dmg

ADR

100

HS%

61

K/D

1.64

Entry 1/0Multi 3Util 27Pistol 2

miumiiu

L63

19/21/3 · 2183 dmg

ADR

95

HS%

74

K/D

0.90

Entry 2/0Multi 3Util 8Pistol 1
K/D -10%HS % +95%ADR +14%

Tugarin07

L52

17/15/4 · 1846 dmg

ADR

80

HS%

65

K/D

1.13

Util 34AWP 6Pistol 2

Shrapnel657

L41

11/19/4 · 1432 dmg

ADR

62

HS%

27

K/D

0.58

Util 85Pistol 3

anxislatt

L3

4/19/5 · 733 dmg

ADR

32

HS%

50

K/D

0.21

Entry 1/0

PaRzzl's team

9 · 4

KAPATE_PACAH

L57

30/10/4 · 2451 dmg

ADR

107

HS%

43

K/D

3.00

Entry 7/0Multi 4Util 80AWP 8Pistol 1

-Br1kS

L63

16/16/6 · 1853 dmg

ADR

81

HS%

44

K/D

1.00

Entry 3/0Util 46AWP 6Pistol 1

tittle999

L52

14/16/10 · 2110 dmg

ADR

92

HS%

57

K/D

0.88

Entry 4/0Multi 1Util 112AWP 2Pistol 3

PaRzzl

L41

14/16/4 · 1540 dmg

ADR

67

HS%

71

K/D

0.88

Entry 2/0Pistol 2

NEWERA1337

L4

13/16/2 · 1360 dmg

ADR

59

HS%

46

K/D

0.81

Entry 3/0Pistol 1

Half-by-half

First half

3 · 9

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.