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yuanyiiiiii's team

9

71 kills · 5 players

de_cache · 34 min

22 rounds · 2026-05-02

Oceania 5v5 Queue

Winner · Arceonix's team

13

85 kills · 5 players

Top fragger

Frank_Pan

20 kills

Top impact

Frank_Pan

102 ADR

Util damage

Arceonix

84 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

yuanyiiiiii's team

6 · 3

fywo0

L53

17/16/5 · 1979 dmg

ADR

90

HS%

76

K/D

1.06

Entry 2/0Util 16Pistol 5
K/D -15%HS % +69%ADR +9%

-zyme

L52

16/17/5 · 2073 dmg

ADR

94

HS%

38

K/D

0.94

Entry 2/0Multi 2Util 76AWP 1Pistol 7

yuanyiiiiii

L72

15/16/6 · 1581 dmg

ADR

72

HS%

60

K/D

0.94

Entry 2/0Multi 1Pistol 2

IngenArtois

L3

12/17/2 · 1074 dmg

ADR

49

HS%

42

K/D

0.71

Entry 1/0Util 10AWP 2Pistol 3

ainm0sni

2

11/19/3 · 1139 dmg

ADR

52

HS%

55

K/D

0.58

AWP 2Pistol 3

Arceonix's team

6 · 7

Frank_Pan

L46

20/11/7 · 2242 dmg

ADR

102

HS%

55

K/D

1.82

Entry 2/0Multi 2Util 8Pistol 6

Milkbox

L41

19/15/4 · 1920 dmg

ADR

87

HS%

68

K/D

1.27

Entry 6/0Multi 1Util 43AWP 1Pistol 3

Tkuz_

L61

16/18/3 · 1580 dmg

ADR

72

HS%

69

K/D

0.89

Entry 4/0Util 58AWP 1Pistol 3

Dr4keN2

L43

16/13/4 · 1662 dmg

ADR

76

HS%

75

K/D

1.23

Entry 1/0Multi 2Pistol 1

Arceonix

L62

14/14/5 · 1536 dmg

ADR

70

HS%

43

K/D

1.00

Entry 2/0Util 84AWP 4Pistol 2

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.