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Winner · Hrappek's team

13

81 kills · 5 players

de_inferno · 39 min

22 rounds · 2026-05-17

Europe 5v5 Queue

ciorex's team

9

73 kills · 5 players

Top fragger

Equitable92

20 kills

Top impact

Equitable92

100 ADR

Util damage

Boulingoo1

273 HP

Weak spots this match

vs lifetime baseline
  • jaazZ-

    K/D 1.20 (avg 1.61)

    -25%
  • tellmeurhead

    K/D 0.88 (avg 1.15)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Hrappek's team

7 · 6

Equitable92

L72

20/13/7 · 2192 dmg

ADR

100

HS%

70

K/D

1.54

Entry 4/0Multi 3Util 139Pistol 2

Hrappek

L74

20/13/3 · 1990 dmg

ADR

91

HS%

30

K/D

1.54

Entry 2/0Multi 1Util 174AWP 5Pistol 1

jaazZ-

L72

18/15/8 · 2029 dmg

ADR

92

HS%

56

K/D

1.20

Entry 2/0Multi 1Util 74Pistol 7
K/D -25%HS % +22%

kr0mtank

L82

16/15/2 · 1907 dmg

ADR

87

HS%

56

K/D

1.07

Entry 1/0Util 121Pistol 3

Lyconia

L73

7/17/7 · 986 dmg

ADR

45

HS%

43

K/D

0.41

Entry 3/0Util 170

ciorex's team

5 · 4

Mea6161

L73

18/16/3 · 2026 dmg

ADR

92

HS%

56

K/D

1.12

Entry 1/0Multi 1Util 59Pistol 1

tellmeurhead

L8

15/17/3 · 1507 dmg

ADR

69

HS%

53

K/D

0.88

Entry 3/0Util 199AWP 3Pistol 4
K/D -23%ADR -15%HS % +23%

ciorex

L74

15/14/2 · 1983 dmg

ADR

90

HS%

53

K/D

1.07

Entry 2/0Util 33AWP 1Pistol 2

Boulingoo1

L7

13/19/9 · 1835 dmg

ADR

83

HS%

69

K/D

0.68

Entry 4/0Multi 2Util 273Pistol 3

C3PN1

L82

12/16/4 · 1405 dmg

ADR

64

HS%

33

K/D

0.75

Util 168

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.