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Winner · H1str0's team

13

79 kills · 5 players

de_dust2 · 30 min

18 rounds · 2026-05-15

Europe 5v5 Queue

M1rti1's team

5

51 kills · 5 players

Top fragger

H1str0

27 kills

Top impact

H1str0

150 ADR

Util damage

M1rti1

89 HP

Weak spots this match

vs lifetime baseline
  • M1rti1

    K/D 0.44 (avg 0.87)

    -49%
  • Davatares

    HS % 23% (avg 36%)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

H1str0's team

8 · 5

H1str0

L38

27/10/5 · 2696 dmg

ADR

150

HS%

52

K/D

2.70

Entry 3/0Multi 4Util 2AWP 3Pistol 4

fgjsij98

L31

15/9/7 · 1590 dmg

ADR

88

HS%

60

K/D

1.67

Entry 1/0AWP 7Pistol 1

Davatares

L31

13/12/4 · 1367 dmg

ADR

76

HS%

23

K/D

1.08

Entry 4/0Multi 1AWP 8Pistol 3
HS % -36%K/D +30%ADR +18%

nin1t

L21

12/12/3 · 1069 dmg

ADR

59

HS%

42

K/D

1.00

Entry 2/0Multi 1Pistol 2

Kr1Deyra

L12

12/8/9 · 1543 dmg

ADR

86

HS%

17

K/D

1.50

Entry 3/0Util 42Pistol 5

M1rti1's team

4 · 1

Joovert

L22

16/15/3 · 1600 dmg

ADR

89

HS%

31

K/D

1.07

Entry 1/0Multi 1Util 16AWP 1Pistol 2

mika19895

L32

13/16/1 · 1387 dmg

ADR

77

HS%

46

K/D

0.81

Entry 1/0Util 58AWP 2Pistol 2

SKELER77

L2

11/17/3 · 1355 dmg

ADR

75

HS%

45

K/D

0.65

Entry 1/0AWP 1Pistol 4

M1rti1

L21

7/16/8 · 1574 dmg

ADR

87

HS%

71

K/D

0.44

Entry 2/0Util 89AWP 5
K/D -49%HS % +69%ADR +17%

coxa_78

L2

4/15/1 · 529 dmg

ADR

29

HS%

25

K/D

0.27

Util 8Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.